SuperMarioOdysseyOnline/include/rs/util/LiveActorUtil.h

10 lines
334 B
C++

#pragma once
#include "al/LiveActor/LiveActor.h"
namespace rs {
void createPlayerSklRetargettingInfo(al::LiveActor *,sead::Vector3f const&);
void initItemByPlacementInfo(al::LiveActor *, al::ActorInitInfo const &, bool);
float setShadowDropLength(al::LiveActor *,al::ActorInitInfo const&,char const*);
} // namespace rs