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#pragma once
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#include "al/resource/Resource.h"
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#include "game/Player/PlayerCostumeInfo.h"
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namespace PlayerCostumeFunction {
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PlayerBodyCostumeInfo *createBodyCostumeInfo(al::Resource *,char const*);
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PlayerHeadCostumeInfo *createHeadCostumeInfo(al::Resource *,char const*,bool);
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} |