SuperMarioOdysseyOnline/include/al/util/KitUtil.h

17 lines
439 B
C++

#pragma once
#include "al/scene/Scene.h"
namespace al {
class LayoutKit;
class LiveActorKit;
void updateKitList(al::Scene *,char const*,char const*);
void updateKitList(al::Scene*, char const*);
void executeUpdateList(al::LayoutKit *,char const*,char const*);
void executeUpdateList(al::LiveActorKit*, char const*, char const*);
void executeDrawList(al::LiveActorKit const*,char const*,char const*);
}