SuperMarioOdysseyOnline/include/al/execute/ExecuteRequestKeeper.h

25 lines
569 B
C++

#pragma once
#include "types.h"
namespace al {
struct LiveActor;
}
namespace al {
class ExecuteRequestKeeper {
public:
ExecuteRequestKeeper(int);
void executeRequestActorMovementAllOn();
void executeRequestActorMovementAllOff();
void executeRequestActorDrawAllOn();
void executeRequestActorDrawAllOff();
void request(al::LiveActor*, int);
void *mActorMovementAllOn; // 0x0
void *mActorMovementAllOff; // 0x8
void *mActorDrawAllOn; // 0x10
void *mActorDrawAllOff; // 0x18
};
}