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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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92 lines
1.8 KiB
C
92 lines
1.8 KiB
C
#pragma once
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#include "sead/math/seadVector.h"
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#include "sead/math/seadQuat.h"
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#include "nn/account.h"
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#include "types.h"
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#define PACKBUFSIZE 0x30
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#define COSTUMEBUFSIZE 0x20
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#define MAXPACKSIZE 0x100
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enum PacketType : short {
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UNKNOWN,
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CLIENTINIT,
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PLAYERINF,
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HACKCAPINF,
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GAMEINF,
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TAGINF,
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PLAYERCON,
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PLAYERDC,
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COSTUMEINF,
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SHINECOLL,
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CAPTUREINF,
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CHANGESTAGE,
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CMD,
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UDPINIT,
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HOLEPUNCH,
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End // end of enum for bounds checking
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};
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// attribute otherwise the build log is spammed with unused warnings
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USED static const char *packetNames[] = {
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"Unknown",
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"Client Initialization",
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"Player Info",
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"Player Cap Info",
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"Game Info",
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"Tag Info",
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"Player Connect",
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"Player Disconnect",
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"Costume Info",
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"Moon Collection",
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"Capture Info",
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"Change Stage",
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"Server Command",
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"Udp Initialization",
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"Hole punch",
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};
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enum SenderType {
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SERVER,
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CLIENT
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};
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enum ConnectionTypes {
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INIT,
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RECONNECT
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};
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// unused
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/*
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static const char *senderNames[] = {
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"Server",
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"Client"
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};
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*/
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struct PACKED Packet {
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nn::account::Uid mUserID; // User ID of the packet owner
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PacketType mType = PacketType::UNKNOWN;
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short mPacketSize = 0; // represents packet size without size of header
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};
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// all packet types
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#include "packets/PlayerInfPacket.h"
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#include "packets/PlayerConnect.h"
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#include "packets/PlayerDC.h"
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#include "packets/GameInf.h"
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#include "packets/TagInf.h"
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#include "packets/CostumeInf.h"
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#include "packets/ServerCommand.h"
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#include "packets/ShineCollect.h"
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#include "packets/CaptureInf.h"
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#include "packets/HackCapInf.h"
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#include "packets/ChangeStagePacket.h"
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#include "packets/InitPacket.h"
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#include "packets/UdpPacket.h"
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#include "packets/HolePunchPacket.h"
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