mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-11-06 03:35:04 +00:00
271 lines
7.5 KiB
C++
271 lines
7.5 KiB
C++
#pragma once
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#include <algorithm>
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#include "basis/seadNew.h"
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#include "basis/seadRawPrint.h"
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#include "container/seadFreeList.h"
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#include "container/seadPtrArray.h"
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namespace sead
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{
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/// An ObjArray is a container that allocates elements using a FreeList and also keeps an array of
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/// pointers for fast access to each element.
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template <typename T>
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class ObjArray : public PtrArrayImpl
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{
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public:
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ObjArray() = default;
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ObjArray(s32 max_num, void* buf) { setBuffer(max_num, buf); }
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void allocBuffer(s32 capacity, Heap* heap, s32 alignment = sizeof(void*))
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{
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SEAD_ASSERT(mPtrs == nullptr);
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if (capacity < 1)
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{
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SEAD_ASSERT_MSG(false, "capacity[%d] must be larger than zero", capacity);
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return;
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}
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setBuffer(capacity,
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new (heap, alignment, std::nothrow) u8[calculateWorkBufferSize(capacity)]);
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}
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bool tryAllocBuffer(s32 capacity, Heap* heap, s32 alignment = sizeof(void*))
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{
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SEAD_ASSERT(mPtrs == nullptr);
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if (capacity < 1)
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{
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SEAD_ASSERT_MSG(false, "capacity[%d] must be larger than zero", capacity);
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return false;
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}
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auto* buf = new (heap, alignment, std::nothrow) u8[calculateWorkBufferSize(capacity)];
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if (!buf)
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return false;
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setBuffer(capacity, buf);
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return true;
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}
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void setBuffer(s32 max_num, void* buf)
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{
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if (!buf)
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{
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SEAD_ASSERT_MSG(false, "buf is null");
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return;
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}
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mFreeList.setWork(buf, ElementSize, max_num);
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PtrArrayImpl::setBuffer(max_num, reinterpret_cast<u8*>(buf) + ElementSize * max_num);
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}
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void freeBuffer()
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{
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if (!isBufferReady())
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return;
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clear();
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if (mFreeList.work())
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delete[] static_cast<u8*>(mFreeList.work());
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mFreeList.reset();
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mPtrs = nullptr;
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mPtrNumMax = 0;
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}
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T* at(s32 pos) const { return static_cast<T*>(PtrArrayImpl::at(pos)); }
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T* unsafeAt(s32 pos) const { return static_cast<T*>(PtrArrayImpl::unsafeAt(pos)); }
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T* operator()(s32 pos) const { return unsafeAt(pos); }
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T* operator[](s32 pos) const { return at(pos); }
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// XXX: Does this use at()?
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T* front() const { return at(0); }
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T* back() const { return at(mPtrNum - 1); }
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void pushBack(const T& item)
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{
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if (isFull())
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SEAD_ASSERT_MSG(false, "buffer full.");
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else
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PtrArrayImpl::pushBack(alloc(item));
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}
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template <class... Args>
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T* emplaceBack(Args&&... args)
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{
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if (isFull())
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{
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SEAD_ASSERT_MSG(false, "buffer full.");
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return nullptr;
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}
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T* item = new (mFreeList.alloc()) T(std::forward<Args>(args)...);
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PtrArrayImpl::pushBack(item);
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return item;
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}
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void insert(s32 pos, const T& item) { PtrArrayImpl::insert(pos, alloc(item)); }
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void erase(int index) { erase(index, 1); }
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void erase(int index, int count)
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{
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if (index + count <= size())
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{
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for (int i = index; i < index + count; ++i)
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{
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auto* ptr = unsafeAt(i);
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ptr->~T();
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mFreeList.free(ptr);
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}
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}
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PtrArrayImpl::erase(index, count);
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}
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void clear()
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{
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for (s32 i = 0; i < mPtrNum; ++i)
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{
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auto* ptr = unsafeAt(i);
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ptr->~T();
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mFreeList.free(ptr);
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}
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mPtrNum = 0;
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}
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using CompareCallback = s32 (*)(const T*, const T*);
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void sort() { sort(compareT); }
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void sort(CompareCallback cmp) { PtrArrayImpl::sort_<T>(cmp); }
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void heapSort() { heapSort(compareT); }
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void heapSort(CompareCallback cmp) { PtrArrayImpl::heapSort_<T>(cmp); }
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bool equal(const ObjArray& other, CompareCallback cmp) const
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{
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return PtrArrayImpl::equal(other, cmp);
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}
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s32 compare(const ObjArray& other, CompareCallback cmp) const
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{
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return PtrArrayImpl::compare(other, cmp);
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}
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s32 binarySearch(const T* ptr) const { return PtrArrayImpl::binarySearch(ptr, compareT); }
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s32 binarySearch(const T* ptr, CompareCallback cmp) const
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{
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return PtrArrayImpl::binarySearch(ptr, cmp);
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}
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bool operator==(const ObjArray& other) const { return equal(other, compareT); }
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bool operator!=(const ObjArray& other) const { return !(*this == other); }
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bool operator<(const ObjArray& other) const { return compare(other) < 0; }
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bool operator<=(const ObjArray& other) const { return compare(other) <= 0; }
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bool operator>(const ObjArray& other) const { return compare(other) > 0; }
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bool operator>=(const ObjArray& other) const { return compare(other) >= 0; }
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void uniq() { PtrArrayImpl::uniq(compareT); }
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void uniq(CompareCallback cmp) { PtrArrayImpl::uniq(cmp); }
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class iterator
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{
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public:
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iterator(T* const* pptr) : mPPtr{pptr} {}
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bool operator==(const iterator& other) const { return mPPtr == other.mPPtr; }
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bool operator!=(const iterator& other) const { return !(*this == other); }
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iterator& operator++()
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{
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++mPPtr;
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return *this;
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}
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T& operator*() const { return **mPPtr; }
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T* operator->() const { return *mPPtr; }
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private:
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T* const* mPPtr;
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};
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iterator begin() const { return iterator(data()); }
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iterator end() const { return iterator(data() + mPtrNum); }
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class constIterator
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{
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public:
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constIterator(const T* const* pptr) : mPPtr{pptr} {}
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bool operator==(const constIterator& other) const { return mPPtr == other.mPPtr; }
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bool operator!=(const constIterator& other) const { return !(*this == other); }
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constIterator& operator++()
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{
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++mPPtr;
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return *this;
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}
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const T& operator*() const { return **mPPtr; }
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const T* operator->() const { return *mPPtr; }
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private:
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const T* const* mPPtr;
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};
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constIterator constBegin() const { return constIterator(data()); }
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constIterator constEnd() const { return constIterator(data() + mPtrNum); }
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T** data() const { return reinterpret_cast<T**>(mPtrs); }
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private:
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union Node
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{
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void* next_node;
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T elem;
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};
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public:
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static constexpr size_t ElementSize = sizeof(Node);
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static constexpr size_t calculateWorkBufferSize(size_t n)
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{
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return n * (ElementSize + sizeof(T*));
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}
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protected:
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T* alloc(const T& item)
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{
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void* storage = mFreeList.alloc();
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if (!storage)
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return nullptr;
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return new (storage) T(item);
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}
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static int compareT(const void* a_, const void* b_)
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{
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const T* a = static_cast<const T*>(a_);
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const T* b = static_cast<const T*>(b_);
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if (*a < *b)
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return -1;
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if (*b < *a)
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return 1;
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return 0;
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}
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sead::FreeList mFreeList;
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};
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template <typename T, s32 N>
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class FixedObjArray : public ObjArray<T>
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{
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public:
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FixedObjArray() : ObjArray<T>(N, &mWork) {}
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// These do not make sense for a *fixed* array.
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void setBuffer(s32 ptrNumMax, void* buf) = delete;
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void allocBuffer(s32 ptrNumMax, Heap* heap, s32 alignment = sizeof(void*)) = delete;
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bool tryAllocBuffer(s32 ptrNumMax, Heap* heap, s32 alignment = sizeof(void*)) = delete;
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void freeBuffer() = delete;
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private:
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std::aligned_storage_t<ObjArray<T>::calculateWorkBufferSize(N),
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std::max(alignof(T), alignof(T*))>
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mWork;
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};
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} // namespace sead
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