mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-12-22 16:30:20 +00:00
177 lines
6.9 KiB
Text
177 lines
6.9 KiB
Text
#---------------------------------------------------------------------------------
|
|
# Starlight-specific
|
|
# SMOVER is the target version of Super Mario Odyssey, but without the decimal points
|
|
# This can be changed by compiling for a different version (e.g. make 100)
|
|
# (used for C defines, filenames, etc)
|
|
# (used for user-facing stuff)
|
|
# LINKERSCRIPTS is the directory where the function addresses for Super Mario Odyssey are
|
|
# stored
|
|
# Each script is stored as syms$(SMOVER).ld
|
|
# (used for mapping Super Mario Odyssey functions to the proper address)
|
|
#---------------------------------------------------------------------------------
|
|
|
|
LINKERSCRIPTS := linkerscripts
|
|
|
|
#---------------------------------------------------------------------------------
|
|
#.SUFFIXES:
|
|
#---------------------------------------------------------------------------------
|
|
|
|
ifeq ($(strip $(DEVKITPRO)),)
|
|
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
|
|
endif
|
|
|
|
TOPDIR ?= $(CURDIR)
|
|
include $(DEVKITPRO)/libnx/switch_rules
|
|
|
|
#---------------------------------------------------------------------------------
|
|
# TARGET is the name of the output
|
|
# BUILD is the directory where object files & intermediate files will be placed
|
|
# SOURCES is a list of directories containing source code
|
|
# DATA is a list of directories containing data files
|
|
# INCLUDES is a list of directories containing header files
|
|
#---------------------------------------------------------------------------------
|
|
TARGET ?= $(notdir $(CURDIR))$(SMOVER)
|
|
BUILD ?= build$(SMOVER)
|
|
SOURCES := source/sead/time source/sead source/puppets source/server/hns source/server/gamemode source/server/gamemode/modifiers source/server source/layouts source/states source/cameras source/nx source
|
|
SOURCES += source/al/execute
|
|
DATA := data
|
|
INCLUDES := include include/sead
|
|
|
|
#---------------------------------------------------------------------------------
|
|
# options for code generation
|
|
#---------------------------------------------------------------------------------
|
|
ARCH := -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIC -ftls-model=local-exec
|
|
|
|
CFLAGS := -g -Wall -ffunction-sections \
|
|
$(ARCH) $(DEFINES)
|
|
|
|
CFLAGS += $(INCLUDE) -D__SWITCH__ -DSMOVER=$(SMOVER) -O3 -DNNSDK -DSWITCH -DBUILDVERSTR=$(BUILDVERSTR) -DBUILDVER=$(BUILDVER) -DDEBUGLOG=$(DEBUGLOG) -DSERVERIP=$(SERVERIP) -DEMU=$(EMU)
|
|
|
|
CXXFLAGS := $(CFLAGS) -Wno-invalid-offsetof -Wno-volatile -fno-rtti -fomit-frame-pointer -fno-exceptions -fno-asynchronous-unwind-tables -fno-unwind-tables -std=gnu++20
|
|
|
|
ASFLAGS := -g $(ARCH)
|
|
LDFLAGS = -specs=../switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) -Wl,--version-script=$(TOPDIR)/exported.txt -Wl,-init=__custom_init -Wl,-fini=__custom_fini -nostdlib
|
|
|
|
LIBS :=
|
|
|
|
#---------------------------------------------------------------------------------
|
|
# list of directories containing libraries, this must be the top level containing
|
|
# include and lib
|
|
#---------------------------------------------------------------------------------
|
|
LIBDIRS := $(PORTLIBS) $(LIBNX)
|
|
|
|
#---------------------------------------------------------------------------------
|
|
# no real need to edit anything past this point unless you need to add additional
|
|
# rules for different file extensions
|
|
#---------------------------------------------------------------------------------
|
|
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
|
#---------------------------------------------------------------------------------
|
|
|
|
export OUTPUT := $(CURDIR)/$(TARGET)
|
|
export TOPDIR := $(CURDIR)
|
|
|
|
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
|
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
|
|
|
export DEPSDIR ?= $(CURDIR)/$(BUILD)
|
|
|
|
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
|
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
|
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
|
|
|
#---------------------------------------------------------------------------------
|
|
# use CXX for linking C++ projects, CC for standard C
|
|
#---------------------------------------------------------------------------------
|
|
ifeq ($(strip $(CPPFILES)),)
|
|
#---------------------------------------------------------------------------------
|
|
export LD := $(CC)
|
|
#---------------------------------------------------------------------------------
|
|
else
|
|
#---------------------------------------------------------------------------------
|
|
export LD := $(CXX)
|
|
#---------------------------------------------------------------------------------
|
|
endif
|
|
#---------------------------------------------------------------------------------
|
|
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
|
|
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
|
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
|
|
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
|
|
|
|
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
|
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
|
-I$(CURDIR)/$(BUILD)
|
|
|
|
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
|
|
|
ifeq ($(strip $(ICON)),)
|
|
icons := $(wildcard *.jpg)
|
|
ifneq (,$(findstring $(TARGET).jpg,$(icons)))
|
|
export APP_ICON := $(TOPDIR)/$(TARGET).jpg
|
|
else
|
|
ifneq (,$(findstring icon.jpg,$(icons)))
|
|
export APP_ICON := $(TOPDIR)/icon.jpg
|
|
endif
|
|
endif
|
|
else
|
|
export APP_ICON := $(TOPDIR)/$(ICON)
|
|
endif
|
|
|
|
ifeq ($(strip $(NO_ICON)),)
|
|
export NROFLAGS += --icon=$(APP_ICON)
|
|
endif
|
|
|
|
ifeq ($(strip $(NO_NACP)),)
|
|
export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
|
|
endif
|
|
|
|
.PHONY: $(BUILD) clean all
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
all: $(BUILD)
|
|
|
|
$(BUILD):
|
|
@[ -d $@ ] || mkdir -p $@
|
|
@cp $(LINKERSCRIPTS)/syms$(SMOVER).ld $(LINKERSCRIPTS)/symstemp.ld # This is required because you can't pass a variable to the .specs
|
|
$(MAKE) -C $(BUILD) -f $(CURDIR)/MakefileNSO
|
|
@rm -f $(LINKERSCRIPTS)/symstemp.ld
|
|
|
|
#---------------------------------------------------------------------------------
|
|
clean:
|
|
@echo clean ...
|
|
@rm -fr build* *.nso *.elf
|
|
|
|
|
|
#---------------------------------------------------------------------------------
|
|
else
|
|
.PHONY: all
|
|
|
|
DEPENDS := $(OFILES:.o=.d)
|
|
|
|
#---------------------------------------------------------------------------------
|
|
# main targets
|
|
#---------------------------------------------------------------------------------
|
|
%.nso: %.elf
|
|
@elf2nso $< $@
|
|
@echo built ... $(notdir $@)
|
|
#---------------------------------------------------------------------------------
|
|
all : $(OUTPUT).nso
|
|
|
|
$(OUTPUT).elf : $(OFILES)
|
|
|
|
|
|
$(OFILES_SRC) : $(HFILES_BIN)
|
|
|
|
#---------------------------------------------------------------------------------
|
|
# you need a rule like this for each extension you use as binary data
|
|
#---------------------------------------------------------------------------------
|
|
%.bin.o %_bin.h : %.bin
|
|
#---------------------------------------------------------------------------------
|
|
@echo $(notdir $<)
|
|
@$(bin2o)
|
|
|
|
-include $(DEPENDS)
|
|
|
|
#---------------------------------------------------------------------------------------
|
|
endif
|
|
#---------------------------------------------------------------------------------------
|