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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
#ifndef SEAD_TREENODE_H_
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#define SEAD_TREENODE_H_
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#include <basis/seadTypes.h>
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namespace sead
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{
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class TreeNode
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{
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public:
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TreeNode();
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void clearLinks();
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s32 countChildren() const;
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void detachAll();
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void detachSubTree();
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TreeNode* findRoot();
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const TreeNode* findRoot() const;
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void insertAfterSelf(TreeNode* node);
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void insertBeforeSelf(TreeNode* node);
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void pushBackChild(TreeNode* node);
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void pushBackSibling(TreeNode* node);
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void pushFrontChild(TreeNode* node);
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protected:
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void clearChildLinksRecursively_();
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TreeNode* mParent;
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TreeNode* mChild;
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TreeNode* mNext;
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TreeNode* mPrev;
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};
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template <typename T>
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class TTreeNode : public TreeNode
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{
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public:
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TTreeNode() = default;
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explicit TTreeNode(T data) : mData(data) {}
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T& value() { return mData; }
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const T& value() const { return mData; }
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TTreeNode* parent() const { return static_cast<TTreeNode*>(mParent); }
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TTreeNode* child() const { return static_cast<TTreeNode*>(mChild); }
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TTreeNode* next() const { return static_cast<TTreeNode*>(mNext); }
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TTreeNode* prev() const { return static_cast<TTreeNode*>(mPrev); }
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TTreeNode* findRoot() { return static_cast<TTreeNode*>(TreeNode::findRoot()); }
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const TTreeNode* findRoot() const { return static_cast<TTreeNode*>(TreeNode::findRoot()); }
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void insertAfterSelf(TTreeNode* node) { TreeNode::insertAfterSelf(node); }
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void insertBeforeSelf(TTreeNode* node) { TreeNode::insertBeforeSelf(node); }
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void pushBackChild(TTreeNode* node) { TreeNode::pushBackChild(node); }
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void pushBackSibling(TTreeNode* node) { TreeNode::pushBackSibling(node); }
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void pushFrontChild(TTreeNode* node) { TreeNode::pushFrontChild(node); }
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// TODO: probably iterators
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protected:
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T mData;
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};
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} // namespace sead
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#endif // SEAD_TREENODE_H_
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