SuperMarioOdysseyOnline/include/sead/devenv/seadAssertConfig.h

23 lines
554 B
C++

#pragma once
#include "prim/seadDelegate.h"
#include "prim/seadDelegateEventSlot.h"
namespace sead
{
class AssertConfig
{
public:
using AssertEvent = DelegateEvent<const char*>;
static void registerCallback(AssertEvent::Slot& slot);
static void unregisterCallback(AssertEvent::Slot& slot);
static void registerFinalCallback(IDelegate1<const char*>* cb);
static void execCallbacks(const char* assertMessage);
private:
static AssertEvent sAssertEvent;
static IDelegate1<char const*>* sFinalCallback;
};
} // namespace sead