SuperMarioOdysseyOnline/include/game/StageScene/StageScene.h

26 lines
729 B
C++

#pragma once
#include "al/scene/Scene.h"
#include "game/StageScene/StageSceneLayout.h"
#include "game/StageScene/StageSceneStatePauseMenu.h"
#define INHERITSIZE sizeof(al::Scene)
class StageScene : public al::Scene
{
public:
bool isPause() const;
// 0x88 StageResourceKeeper *
// 0x90 LiveActorKit *
// 0x98 LayoutKit *
// 0xA0 SceneObjHolder *
// 0xA8 SceneStopCtrl *
unsigned char padding_180[0x180 - INHERITSIZE];
StageSceneStatePauseMenu *mStatePauseMenu; // 0x180
unsigned char padding_2D0[0x148];
GameDataHolderAccessor mHolder; // 0x2D0
unsigned char padding_2F8[0x20];
StageSceneLayout *stageSceneLayout; // 0x2F8
};