SuperMarioOdysseyOnline/include/packets/PlayerConnect.h
2022-06-16 14:33:18 -07:00

10 lines
No EOL
289 B
C

#pragma once
#include "Packet.h"
struct PlayerConnect : Packet {
PlayerConnect() : Packet() {this->mType = PacketType::PLAYERCON; mPacketSize = sizeof(PlayerConnect) - sizeof(Packet);};
ConnectionTypes conType;
u16 maxPlayerCount;
char clientName[COSTUMEBUFSIZE] = {};
};