SuperMarioOdysseyOnline/include/sead/framework/seadTaskMgr.h

126 lines
6.8 KiB
C++

#ifndef SEAD_TASKMGR_H_
#define SEAD_TASKMGR_H_
#include <framework/seadHeapPolicies.h>
#include <framework/seadMethodTree.h>
#include <framework/seadTaskBase.h>
#include <heap/seadHeapMgr.h>
#include <thread/seadCriticalSection.h>
namespace sead
{
class DelegateThread;
class Framework;
class Heap;
class NullFaderTask;
class TaskMgr
{
public:
struct InitializeArg
{
public:
InitializeArg(const TaskBase::CreateArg& roottask_arg)
: create_queue_size(0x20), prepare_stack_size(0x8000), prepare_priority(-1),
roottask_create_arg(roottask_arg), heap(NULL), parent_framework(NULL)
{
}
u32 create_queue_size;
u32 prepare_stack_size;
s32 prepare_priority;
const TaskBase::CreateArg& roottask_create_arg;
Heap* heap;
Framework* parent_framework;
};
class TaskCreateContextMgr;
public:
TaskMgr(const InitializeArg& arg);
void appendToList_(TaskBase::List& ls, TaskBase* task);
bool changeTaskState_(TaskBase* task, TaskBase::State state);
void destroyTaskSync(TaskBase* task);
void doDestroyTask_(TaskBase* task);
void finalize();
CriticalSection mCriticalSection;
Framework* mParentFramework;
DelegateThread* mPrepareThread;
NullFaderTask* mNullFaderTask;
TaskBase::List mPrepareList;
TaskBase::List mPrepareDoneList;
TaskBase::List mActiveList;
TaskBase::List mStaticList;
TaskBase::List mDyingList;
TaskBase::List mDestroyableList;
HeapArray mHeapArray;
TaskCreateContextMgr* mTaskCreateContextMgr;
u32 mMaxCreateQueueSize;
TaskBase* mRootTask;
TaskBase::CreateArg mRootTaskCreateArg;
TaskMgr::InitializeArg mInitializeArg;
MethodTreeNode mCalcDestructionTreeNode;
u32 useless1;
u32 useless2;
};
} // namespace sead
#define SEAD_TASK_SINGLETON(CLASS) \
public: \
class SingletonDisposer_ \
{ \
public: \
~SingletonDisposer_() \
{ \
if (mActive) \
CLASS::sInstance = nullptr; \
} \
\
bool mActive = false; \
}; \
\
static CLASS* instance() { return sInstance; } \
static void setInstance_(sead::TaskBase* task); \
static void deleteInstance(); \
\
CLASS(const CLASS&) = delete; \
CLASS& operator=(const CLASS&) = delete; \
CLASS(CLASS&&) = delete; \
CLASS& operator=(CLASS&&) = delete; \
\
protected: \
static CLASS* sInstance; \
\
friend class SingletonDisposer_; \
SingletonDisposer_ mSingletonDisposer;
#define SEAD_TASK_SINGLETON_IMPL(CLASS) \
void CLASS::setInstance_(sead::TaskBase* task) \
{ \
if (!sInstance) \
{ \
sInstance = static_cast<CLASS*>(task); \
sInstance->mSingletonDisposer.mActive = true; \
} \
else \
{ \
SEAD_ASSERT_MSG(false, "Create Singleton Twice (%s) : addr %p", #CLASS, sInstance); \
} \
} \
\
void CLASS::deleteInstance() \
{ \
if (sInstance) \
{ \
sInstance->mTaskMgr->destroyTaskSync(sInstance); \
sInstance = nullptr; \
} \
} \
\
CLASS* CLASS::sInstance = nullptr;
#endif // SEAD_TASKMGR_H_