SuperMarioOdysseyOnline/include/al/util/ResourceUtil.h

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666 B
C++

#pragma once
#include "al/LiveActor/LiveActor.h"
#include "al/resource/ActorResourceHolder.h"
#include "al/resource/ActorResource.h"
namespace al {
al::ActorResource *findOrCreateActorResource(al::ActorResourceHolder *,char const*,char const*);
al::ActorResource* findOrCreateActorResourceWithAnimResource(al::ActorResourceHolder*,
char const*, char const*,
char const*, bool);
al::Resource *getModelResource(al::LiveActor const*);
al::Resource *getModelResourceYaml(al::LiveActor const*,char const*,char const*);
}