43 lines
1.0 KiB
C++
43 lines
1.0 KiB
C++
#pragma once
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#include "types.h"
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#include "al/util.hpp"
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#include "logger.hpp"
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namespace al
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{
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template<class T>
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struct NameToCreator
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{
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const char* creatorName;
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T createActorFunction;
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};
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template<class T>
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class Factory {
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public:
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inline Factory() {};
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virtual const char * convertName(char const *name) const {
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return name;
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};
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inline T getCreator(const char *name) {
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for (size_t i = 0; i < this->factoryCount; i++)
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{
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if(isEqualString(this->actorTable[i].creatorName, name)) {
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return this->actorTable[i].createActorFunction;
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}
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}
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return nullptr;
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};
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protected:
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// 0x0 is vtable
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const char *factoryName; // 0x8
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const al::NameToCreator<T> *actorTable; // 0x10
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int factoryCount; // 0x18
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};
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} // namespace al
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