SuperMarioOdysseyOnline/include/agl/g3d/g3d_ResFile.h
2022-06-16 14:33:18 -07:00

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No EOL
273 B
C++

#pragma once
#include <nn/g3d.h>
namespace agl
{
namespace g3d
{
class ResFile
{
public:
static void BindTexture(nn::g3d::ResFile *, nn::g3d::ResFile *);
static void Cleanup(nn::g3d::ResFile *);
};
};
};