SuperMarioOdysseyOnline/include/nn/nex/key.h

42 lines
979 B
C++

/**
* @file key.h
* @brief NEX Key Implementation.
*/
#pragma once
#include "RootObject.h"
#include "string.h"
namespace nn
{
namespace nex
{
class Key : public nn::nex::RootObject
{
public:
Key();
Key(u8 const *src, u64 size);
Key(u64 size);
Key(nn::nex::Key const &);
Key(nn::nex::String const &);
virtual ~Key();
u64* GetContentPtr();
u64 GetLength() const;
nn::nex::Key& operator=(nn::nex::Key const &);
bool operator==(nn::nex::Key const &);
bool operator!=(nn::nex::Key const &);
void PrepareContentPtr(u64);
nn::nex::String* ToString();
void ExtractToString(nn::nex::String *) const;
void Trace(u64) const;
void GenerateRandomKey(u64);
u64* mContentPtrStart; // _10
u64* mContentPtrEnd; // _18
};
};
};