22 lines
718 B
C++
22 lines
718 B
C++
#pragma once
|
|
|
|
#include "server/gamemode/GameModeConfigMenu.hpp"
|
|
#include "game/Layouts/CommonVerticalList.h"
|
|
#include "server/gamemode/GameModeBase.hpp"
|
|
|
|
class HideAndSeekConfigMenu : public GameModeConfigMenu {
|
|
public:
|
|
HideAndSeekConfigMenu();
|
|
|
|
void initMenu(const al::LayoutInitInfo &initInfo) override;
|
|
const sead::WFixedSafeString<0x200>* getStringData() override;
|
|
bool updateMenu(int selectIndex) override;
|
|
|
|
const int getMenuSize() override { return mItemCount; }
|
|
|
|
private:
|
|
static constexpr int mItemCount = 1;
|
|
sead::SafeArray<sead::WFixedSafeString<0x200>, mItemCount>* gravityOn = nullptr;
|
|
sead::SafeArray<sead::WFixedSafeString<0x200>, mItemCount>* gravityOff = nullptr;
|
|
};
|