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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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41 lines
954 B
C++
41 lines
954 B
C++
#pragma once
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#include "FunctorBase.h"
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#include "sead/basis/seadNew.h"
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#include "types.h"
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#include "nn.h"
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namespace sead
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{
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namespace system
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{
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void DeleteImpl(void* ptr);
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} // namespace system
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} // namespace sead
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namespace al
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{
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template <class T, class F>
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class FunctorV0M : public al::FunctorBase {
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public:
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inline FunctorV0M(T objPointer, F functPointer) : mFunctor(functPointer), mObjPointer(objPointer) { };
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void operator()(void) const override {
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(mObjPointer->*mFunctor)();
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};
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FunctorV0M<T,F> *clone(void) const override {
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return new FunctorV0M<T,F>(mObjPointer, mFunctor);
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};
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~FunctorV0M() override {
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sead::system::DeleteImpl(this);
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};
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protected:
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// 0x0 = vtable
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T mObjPointer; // 0x8 = object pointer
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F mFunctor; // 0x10 = member function pointer
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};
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} // namespace al
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