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28 lines
836 B
C++
28 lines
836 B
C++
#pragma once
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#include "al/LiveActor/LiveActor.h"
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#include "al/util.hpp"
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#include "logger.hpp"
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#include "puppets/PuppetInfo.h"
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#include "helpers.hpp"
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// TODO: Make this actor only created once per puppet, and use SubActorKeeper to create PartsModel actors for each capture
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class PuppetHackActor : public al::LiveActor {
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public:
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PuppetHackActor(const char *name);
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virtual void init(al::ActorInitInfo const &) override;
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virtual void initAfterPlacement() override;
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virtual void control(void) override;
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virtual void movement(void) override;
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void initOnline(PuppetInfo *info, const char *hackType);
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void startAction(const char* actName);
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void startHackAnim(bool isOn);
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private:
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PuppetInfo *mInfo;
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sead::FixedSafeString<0x20> mHackType;
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};
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