SuperMarioOdysseyOnline/include
Nick Renieris 8487d90795 packets/PlayerConnect: Initialize maxPlayerCount
It was sending bad data since it wasn't getting inited anywhere.
2022-06-24 03:18:40 +03:00
..
actors First Commit 2022-06-16 14:33:18 -07:00
agl First Commit 2022-06-16 14:33:18 -07:00
al First Commit 2022-06-16 14:33:18 -07:00
algorithms Anims/Types: Handle out of bounds FindStr accesses without throwing 2022-06-24 02:38:37 +03:00
cameras First Commit 2022-06-16 14:33:18 -07:00
game Improve keyboard support and add port selection 2022-06-18 18:48:37 -06:00
layouts First Commit 2022-06-16 14:33:18 -07:00
nn Add socket errno display 2022-06-18 18:36:00 -07:00
nx Add svcOutputDebugString 2022-06-18 18:25:15 -07:00
packets packets/PlayerConnect: Initialize maxPlayerCount 2022-06-24 03:18:40 +03:00
puppets First Commit 2022-06-16 14:33:18 -07:00
rs First Commit 2022-06-16 14:33:18 -07:00
sead First Commit 2022-06-16 14:33:18 -07:00
server Improve keyboard support and add port selection 2022-06-18 18:48:37 -06:00
syssocket First Commit 2022-06-16 14:33:18 -07:00
Keyboard.hpp Improve keyboard support and add port selection 2022-06-18 18:48:37 -06:00
SocketBase.hpp Add socket errno display 2022-06-18 18:36:00 -07:00
debugMenu.hpp First Commit 2022-06-16 14:33:18 -07:00
helpers.hpp First Commit 2022-06-16 14:33:18 -07:00
logger.hpp First Commit 2022-06-16 14:33:18 -07:00
main.hpp First Commit 2022-06-16 14:33:18 -07:00
nn.h First Commit 2022-06-16 14:33:18 -07:00
types.h packets: Fix struct packing related bugs 2022-06-22 20:16:15 +03:00