mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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7fa8c659e1
- Show "SMOO made by CraftyBoss" for about 5 seconds - Then show "Freeze-Tag & Sardines made by Amethyst-szs" for about 5 seconds. - This does only overlay the game starting normally and does not slow down the process additionally. --- Changes compared to the original cherry-picked version: - Put all into the speedboot namespace instead of only a few things. - Don't load into the game, but stay in the main menu - (Because of issues with new save files) - Added text: "Made by CraftyBoss" - Added text: "& Sardines" - Speed up transition animation between the two screens - (Because it is now shown for a shorter total time) Instead of directly (speed)booting into the game like in the original cherry-picked commit, this stays in the main menu. The original behavior can be restored by setting `speedbootAutoload` to `true` inside `BootHooks.cpp`. This is to prevent issues with new empty save files. They normally don't get to the main menu but to an extra menu that now is invisible behind the custom boot screen. The game doesn't load automatically then but the player needs to blindly navigate the invisible menu to start the game. Till Cap Kingdom is fully loaded only the custom boot screen is visible (e.g. during the first cutscene video). (cherry picked from commit c1eac0852eb839560dbc2ccafe373176c9911684) Co-authored-by: Robin C. Ladiges <rcl.git@blackpinguin.de> |
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.. | ||
actors | ||
agl | ||
al | ||
algorithms | ||
cameras | ||
game | ||
layouts | ||
nn | ||
nx | ||
packets | ||
puppets | ||
rs | ||
sead | ||
server | ||
speedboot | ||
syssocket | ||
debugMenu.hpp | ||
helpers.hpp | ||
Keyboard.hpp | ||
logger.hpp | ||
main.hpp | ||
nn.h | ||
SocketBase.hpp | ||
types.h |