mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-12-03 00:17:29 +00:00
60a5179e4b
Throwing tries to call `std::__throw_out_of_range_fmt` which results in a crash. The cause of the out of bounds accesses needs to be investigated.
497 lines
No EOL
14 KiB
C++
497 lines
No EOL
14 KiB
C++
#pragma once
|
|
|
|
#include <cstddef>
|
|
#include "crc32.h"
|
|
#include "basis/seadTypes.h"
|
|
|
|
namespace CaptureAnims {
|
|
|
|
enum class Type : s16 {
|
|
Unknown = -1,
|
|
// Capture Anims
|
|
BubbleCannonJump,
|
|
Down,
|
|
HackCancelJump,
|
|
HackHighJump,
|
|
HackJump,
|
|
HackStart,
|
|
HackStartDown,
|
|
HackWait,
|
|
HackWaitSpeedy,
|
|
LandFrontDown,
|
|
LandFrontUp,
|
|
MoveSpeedy,
|
|
Up,
|
|
Angry,
|
|
AppearSign,
|
|
AppearStart,
|
|
AttackSuccess,
|
|
Blow,
|
|
BlowDown,
|
|
Clash,
|
|
Coverd,
|
|
DamageCap,
|
|
Find,
|
|
HackCharge,
|
|
HackChargeFull,
|
|
HackChargeTurn,
|
|
HackRunCoverd,
|
|
PressDown,
|
|
RunCoverd,
|
|
RunNaked,
|
|
Swoon,
|
|
SwoonEnd,
|
|
SwoonStart,
|
|
Trampled,
|
|
TrampledEnd,
|
|
TurnCoverd,
|
|
TurnNaked,
|
|
BlowEnd,
|
|
BlowSign,
|
|
BlowStart,
|
|
BlowWide,
|
|
Reaction,
|
|
Charge,
|
|
ChargeStart,
|
|
Dummy,
|
|
Idle,
|
|
ReactionCap,
|
|
ReactionCapSand,
|
|
ReactionJump,
|
|
ReactionJumpSand,
|
|
RunHack,
|
|
RunStartHack,
|
|
WaitHack,
|
|
Attack,
|
|
AttackHit,
|
|
AttackSecond,
|
|
AttackSecondSign,
|
|
AttackSign,
|
|
HackAttack,
|
|
HackAttackJump,
|
|
HackAttackMiss,
|
|
HackAttackQuick,
|
|
HackJumpEnd,
|
|
HackJumpHigh,
|
|
JumpEnd,
|
|
JumpStart,
|
|
PressDownBlow,
|
|
PressDownPress,
|
|
SwoonStartLand,
|
|
HighFall,
|
|
HighJump,
|
|
LandSwim,
|
|
NpcFall,
|
|
NpcJump,
|
|
NpcJumpStart,
|
|
RunFast,
|
|
RunSlow,
|
|
RunStay,
|
|
Swim,
|
|
SwimHackStart,
|
|
SwimReaction,
|
|
SwimSwoon,
|
|
SwimSwoonEnd,
|
|
SwimSwoonStart,
|
|
SwimSwoonStartLand,
|
|
SwoonStartFall,
|
|
UpperPunch,
|
|
Appear,
|
|
Shot,
|
|
SwoonTrampled,
|
|
AttackEnd,
|
|
AttackStart,
|
|
MoveEnd,
|
|
MoveStart,
|
|
Recover,
|
|
Trample,
|
|
Expand,
|
|
ExpandAir,
|
|
ExpandEnemy,
|
|
ExpandSign,
|
|
ExpandSignEnemy,
|
|
ExpandWait,
|
|
ExpandWaitEnd,
|
|
Hold,
|
|
Shrink,
|
|
ShrinkAir,
|
|
ShrinkReactionHead,
|
|
ShrinkReactionHip,
|
|
TurnEnemy,
|
|
TurnHack,
|
|
WaitAir,
|
|
FallNormal,
|
|
Glide,
|
|
GlideDrop,
|
|
GlideL,
|
|
GlideLStart,
|
|
GlideR,
|
|
GlideRStart,
|
|
GlideRise,
|
|
GlideStart,
|
|
HackEnd,
|
|
HackEndFly,
|
|
JumpEndNormal,
|
|
ReactionTrampled,
|
|
Talk,
|
|
WaitNormal,
|
|
WaitSandSink,
|
|
AttackTrample,
|
|
AttackUp,
|
|
Break,
|
|
BreakGroundHit,
|
|
BreakReaction,
|
|
BreakWait,
|
|
FallFly,
|
|
Fly,
|
|
FlyChase,
|
|
FlyWait,
|
|
RecoverSign,
|
|
Boost,
|
|
BoostStart,
|
|
Explosion,
|
|
FallDown,
|
|
FlyWaitStart,
|
|
Standby,
|
|
Turbo,
|
|
AttackTower,
|
|
DashTower,
|
|
DashTowerBottom,
|
|
FallTower,
|
|
FindTower,
|
|
HackEndTower,
|
|
JumpTower,
|
|
LandTower,
|
|
Miss,
|
|
MissTower,
|
|
PressDownTower,
|
|
Reset,
|
|
RideOn,
|
|
RideOnTower,
|
|
RunTower,
|
|
RunTowerBottom,
|
|
SandGeyser,
|
|
SandGeyserTower,
|
|
SandWaitTower,
|
|
SandWalkTower,
|
|
SlideTower,
|
|
SwoonLoop,
|
|
WaitTower,
|
|
WalkTower,
|
|
WalkTowerBottom,
|
|
EnemyRun,
|
|
HackRun,
|
|
Choke,
|
|
ChokeEnd,
|
|
ChokeStart,
|
|
HackStartChoke,
|
|
Look,
|
|
Swallow,
|
|
SwoonChoke,
|
|
SwoonEndChoke,
|
|
SwoonStartChoke,
|
|
Vomit,
|
|
WaitChoke,
|
|
DashR,
|
|
FishingUp,
|
|
FishingUpGold,
|
|
JumpGround,
|
|
ReactionWall,
|
|
RollingRail,
|
|
RollingRailReverse,
|
|
RollingReverse,
|
|
SwimStart,
|
|
SwimSurfaceEnemy,
|
|
SwimWaitStart,
|
|
TurnPlayer,
|
|
WaitGround,
|
|
AdlibWait,
|
|
Generate,
|
|
JumpEndHigh,
|
|
JumpEndLow,
|
|
Stretch,
|
|
StretchFall,
|
|
StretchRun,
|
|
StretchWait,
|
|
UpperObjStart,
|
|
UpperObjWait,
|
|
BlowDownCommon,
|
|
PressDownCommon,
|
|
Reload,
|
|
Shoot,
|
|
SwoonReaction,
|
|
AttackMove,
|
|
AttackMoveForest,
|
|
AttackWaitL,
|
|
AttackWaitR,
|
|
DashAfterL,
|
|
DashAfterR,
|
|
DashL,
|
|
EnemyAttack,
|
|
EnemyAttackL,
|
|
EnemyAttackLEnd,
|
|
EnemyAttackLStart,
|
|
EnemyAttackR,
|
|
EnemyAttackREnd,
|
|
EnemyAttackRStart,
|
|
EnemyAttackSign,
|
|
EnemyFall,
|
|
EnemyFallStart,
|
|
EnemyLand,
|
|
EnemyRunStart,
|
|
FindMario,
|
|
FootHoldJumpL,
|
|
FootHoldJumpR,
|
|
FootHoldL,
|
|
FootHoldR,
|
|
HackStartShort,
|
|
HackStartWithTurn,
|
|
ListPose,
|
|
Lost,
|
|
MoveTouch,
|
|
NoticeSniff,
|
|
ReactionSeaOfTrees,
|
|
RunAfterL,
|
|
RunAfterR,
|
|
RunL,
|
|
RunR,
|
|
RunStartL,
|
|
RunStartR,
|
|
SleepReactionHipDrop,
|
|
SleepSeaOfTrees,
|
|
SwoonStartDashClash,
|
|
TurnEndL,
|
|
TurnEndR,
|
|
TurnL180,
|
|
TurnL90,
|
|
TurnR180,
|
|
TurnR90,
|
|
WaitL,
|
|
WaitR,
|
|
WaitSniff,
|
|
WakeUpSwoonStart,
|
|
WalkAfterL,
|
|
WalkAfterR,
|
|
WalkEndL,
|
|
WalkEndR,
|
|
WalkGroundL,
|
|
WalkGroundR,
|
|
WalkL,
|
|
WalkR,
|
|
WalkStart,
|
|
WalkStartL,
|
|
WalkStartR,
|
|
AppearBall,
|
|
JumpStick,
|
|
SpinL,
|
|
SpinR,
|
|
SpinThrustL,
|
|
SpinThrustR,
|
|
Stick,
|
|
StickBendHorizontal,
|
|
StickBendVertical,
|
|
Thrust,
|
|
ThrustCancel,
|
|
ThrustEnd,
|
|
ThrustSign,
|
|
ThrustWait,
|
|
TrampleDown,
|
|
AttackPull,
|
|
Back,
|
|
BackEnd,
|
|
BackReturn,
|
|
HackDash,
|
|
HackDashPull,
|
|
HackMove,
|
|
HackPull,
|
|
HackPullStart,
|
|
HitAction,
|
|
HitEnd,
|
|
HoleIn,
|
|
Return,
|
|
Bubble,
|
|
// All Capture Actions
|
|
Bull,
|
|
Byugo,
|
|
BlowStartEnemy,
|
|
BlowStartHack,
|
|
IdleHack,
|
|
Stop,
|
|
FireBros,
|
|
Frog,
|
|
HackLand,
|
|
HackOff,
|
|
HackOn,
|
|
NpcLand,
|
|
HammerBros,
|
|
Imomu,
|
|
ExpandAirEnemy,
|
|
ExpandAirHack,
|
|
ExpandHack,
|
|
ExpandSignHack,
|
|
ShrinkAirHack,
|
|
ShrinkEnemy,
|
|
ShrinkHack,
|
|
ShrinkReactionHeadEnemy,
|
|
ShrinkReactionHeadHack,
|
|
ShrinkReactionHipEnemy,
|
|
ShrinkReactionHipHack,
|
|
Kakku,
|
|
FallHack,
|
|
KaronWing,
|
|
EnemyFly,
|
|
HackFly,
|
|
Killer,
|
|
Default,
|
|
SignExplosion,
|
|
Kuribo,
|
|
KuriboWing,
|
|
PackunFire,
|
|
ChokeDefault,
|
|
ChokeCap,
|
|
Eat,
|
|
VomitCap,
|
|
VomitDefault,
|
|
PackunPoison,
|
|
EatDown,
|
|
Pukupuku,
|
|
DashRSurface,
|
|
DashRWater,
|
|
RollingRSurface,
|
|
RollingRWater,
|
|
RollingLSurface,
|
|
RollingLWater,
|
|
SwimStartSurface,
|
|
SwimStartWater,
|
|
SwimWaitStartSurface,
|
|
SwimWaitStartWater,
|
|
SwimWaitSurface,
|
|
SwimWaitWater,
|
|
SwimWaitWaterHack,
|
|
SwimWater,
|
|
WaitMove,
|
|
AdlibWaitMove,
|
|
RunMove,
|
|
FallMove,
|
|
JumpEndEnemy,
|
|
JumpEndLowHack,
|
|
JumpEndHighHack,
|
|
Tank,
|
|
BlowDownCaptureParade,
|
|
PressDownCaptureParade,
|
|
MoveL,
|
|
MoveR,
|
|
MoveAfterL,
|
|
MoveAfterR,
|
|
MoveStartL,
|
|
MoveStartR,
|
|
Tsukkun,
|
|
StickBend,
|
|
ThrustEnemy,
|
|
ThrustHack,
|
|
ThrustWaitEnemy,
|
|
ThrustWaitHack,
|
|
Wanwan,
|
|
BackChain,
|
|
BackDirect,
|
|
WanwanBig,
|
|
End
|
|
};
|
|
|
|
static constexpr size_t ToValue(Type type) { return static_cast<std::uint16_t>(type); }
|
|
|
|
static constexpr Type ToType(std::uint16_t value) {return static_cast<Type>(value);}
|
|
|
|
static constexpr std::array<const char*, ToValue(Type::End)> s_Strs {
|
|
// Capture Anims
|
|
"BubbleCannonJump", "Down", "HackCancelJump", "HackHighJump", "HackJump", "HackStart",
|
|
"HackStartDown", "HackWait", "HackWaitSpeedy", "LandFrontDown", "LandFrontUp",
|
|
"MoveSpeedy", "Up", "Angry", "AppearSign", "AppearStart", "AttackSuccess", "Blow",
|
|
"BlowDown", "Clash", "Coverd", "DamageCap", "Find", "HackCharge", "HackChargeFull",
|
|
"HackChargeTurn", "HackRunCoverd", "PressDown", "RunCoverd", "RunNaked", "Swoon",
|
|
"SwoonEnd", "SwoonStart", "Trampled", "TrampledEnd", "TurnCoverd", "TurnNaked",
|
|
"BlowEnd", "BlowSign", "BlowStart", "BlowWide", "Reaction", "Charge", "ChargeStart",
|
|
"Dummy", "Idle", "ReactionCap", "ReactionCapSand", "ReactionJump", "ReactionJumpSand",
|
|
"RunHack", "RunStartHack", "WaitHack", "Attack", "AttackHit", "AttackSecond",
|
|
"AttackSecondSign", "AttackSign", "HackAttack", "HackAttackJump", "HackAttackMiss",
|
|
"HackAttackQuick", "HackJumpEnd", "HackJumpHigh", "JumpEnd", "JumpStart",
|
|
"PressDownBlow", "PressDownPress", "SwoonStartLand", "HighFall", "HighJump", "LandSwim",
|
|
"NpcFall", "NpcJump", "NpcJumpStart", "RunFast", "RunSlow", "RunStay", "Swim",
|
|
"SwimHackStart", "SwimReaction", "SwimSwoon", "SwimSwoonEnd", "SwimSwoonStart",
|
|
"SwimSwoonStartLand", "SwoonStartFall", "UpperPunch", "Appear", "Shot", "SwoonTrampled",
|
|
"AttackEnd", "AttackStart", "MoveEnd", "MoveStart", "Recover", "Trample", "Expand",
|
|
"ExpandAir", "ExpandEnemy", "ExpandSign", "ExpandSignEnemy", "ExpandWait",
|
|
"ExpandWaitEnd", "Hold", "Shrink", "ShrinkAir", "ShrinkReactionHead",
|
|
"ShrinkReactionHip", "TurnEnemy", "TurnHack", "WaitAir", "FallNormal", "Glide",
|
|
"GlideDrop", "GlideL", "GlideLStart", "GlideR", "GlideRStart", "GlideRise",
|
|
"GlideStart", "HackEnd", "HackEndFly", "JumpEndNormal", "ReactionTrampled", "Talk",
|
|
"WaitNormal", "WaitSandSink", "AttackTrample", "AttackUp", "Break", "BreakGroundHit",
|
|
"BreakReaction", "BreakWait", "FallFly", "Fly", "FlyChase", "FlyWait", "RecoverSign",
|
|
"Boost", "BoostStart", "Explosion", "FallDown", "FlyWaitStart", "Standby", "Turbo",
|
|
"AttackTower", "DashTower", "DashTowerBottom", "FallTower", "FindTower", "HackEndTower",
|
|
"JumpTower", "LandTower", "Miss", "MissTower", "PressDownTower", "Reset", "RideOn",
|
|
"RideOnTower", "RunTower", "RunTowerBottom", "SandGeyser", "SandGeyserTower",
|
|
"SandWaitTower", "SandWalkTower", "SlideTower", "SwoonLoop", "WaitTower", "WalkTower",
|
|
"WalkTowerBottom", "EnemyRun", "HackRun", "Choke", "ChokeEnd", "ChokeStart",
|
|
"HackStartChoke", "Look", "Swallow", "SwoonChoke", "SwoonEndChoke", "SwoonStartChoke",
|
|
"Vomit", "WaitChoke", "DashR", "FishingUp", "FishingUpGold", "JumpGround",
|
|
"ReactionWall", "RollingRail", "RollingRailReverse", "RollingReverse", "SwimStart",
|
|
"SwimSurfaceEnemy", "SwimWaitStart", "TurnPlayer", "WaitGround", "AdlibWait",
|
|
"Generate", "JumpEndHigh", "JumpEndLow", "Stretch", "StretchFall", "StretchRun",
|
|
"StretchWait", "UpperObjStart", "UpperObjWait", "BlowDownCommon", "PressDownCommon",
|
|
"Reload", "Shoot", "SwoonReaction", "AttackMove", "AttackMoveForest", "AttackWaitL",
|
|
"AttackWaitR", "DashAfterL", "DashAfterR", "DashL", "EnemyAttack", "EnemyAttackL",
|
|
"EnemyAttackLEnd", "EnemyAttackLStart", "EnemyAttackR", "EnemyAttackREnd",
|
|
"EnemyAttackRStart", "EnemyAttackSign", "EnemyFall", "EnemyFallStart", "EnemyLand",
|
|
"EnemyRunStart", "FindMario", "FootHoldJumpL", "FootHoldJumpR", "FootHoldL",
|
|
"FootHoldR", "HackStartShort", "HackStartWithTurn", "ListPose", "Lost", "MoveTouch",
|
|
"NoticeSniff", "ReactionSeaOfTrees", "RunAfterL", "RunAfterR", "RunL", "RunR",
|
|
"RunStartL", "RunStartR", "SleepReactionHipDrop", "SleepSeaOfTrees",
|
|
"SwoonStartDashClash", "TurnEndL", "TurnEndR", "TurnL180", "TurnL90", "TurnR180",
|
|
"TurnR90", "WaitL", "WaitR", "WaitSniff", "WakeUpSwoonStart", "WalkAfterL",
|
|
"WalkAfterR", "WalkEndL", "WalkEndR", "WalkGroundL", "WalkGroundR", "WalkL", "WalkR",
|
|
"WalkStart", "WalkStartL", "WalkStartR", "AppearBall", "JumpStick", "SpinL", "SpinR",
|
|
"SpinThrustL", "SpinThrustR", "Stick", "StickBendHorizontal", "StickBendVertical",
|
|
"Thrust", "ThrustCancel", "ThrustEnd", "ThrustSign", "ThrustWait", "TrampleDown",
|
|
"AttackPull", "Back", "BackEnd", "BackReturn", "HackDash", "HackDashPull", "HackMove",
|
|
"HackPull", "HackPullStart", "HitAction", "HitEnd", "HoleIn", "Return",
|
|
// All Capture Actions
|
|
"Bubble", "Bull", "Byugo", "BlowStartEnemy", "BlowStartHack", "IdleHack", "Stop",
|
|
"FireBros", "Frog", "HackLand", "HackOff", "HackOn", "NpcLand", "HammerBros", "Imomu",
|
|
"ExpandAirEnemy", "ExpandAirHack", "ExpandHack", "ExpandSignHack", "ShrinkAirHack",
|
|
"ShrinkEnemy", "ShrinkHack", "ShrinkReactionHeadEnemy", "ShrinkReactionHeadHack",
|
|
"ShrinkReactionHipEnemy", "ShrinkReactionHipHack", "Kakku", "FallHack", "KaronWing",
|
|
"EnemyFly", "HackFly", "Killer", "Default", "SignExplosion", "Kuribo", "KuriboWing",
|
|
"PackunFire", "ChokeDefault", "ChokeCap", "Eat", "VomitCap", "VomitDefault",
|
|
"PackunPoison", "EatDown", "Pukupuku", "DashRSurface", "DashRWater", "RollingRSurface",
|
|
"RollingRWater", "RollingLSurface", "RollingLWater", "SwimStartSurface",
|
|
"SwimStartWater", "SwimWaitStartSurface", "SwimWaitStartWater", "SwimWaitSurface",
|
|
"SwimWaitWater", "SwimWaitWaterHack", "SwimWater", "WaitMove", "AdlibWaitMove",
|
|
"RunMove", "FallMove", "JumpEndEnemy", "JumpEndLowHack", "JumpEndHighHack", "Tank",
|
|
"BlowDownCaptureParade", "PressDownCaptureParade", "MoveL", "MoveR", "MoveAfterL",
|
|
"MoveAfterR", "MoveStartL", "MoveStartR", "Tsukkun", "StickBend", "ThrustEnemy",
|
|
"ThrustHack", "ThrustWaitEnemy", "ThrustWaitHack", "Wanwan", "BackChain", "BackDirect",
|
|
"WanwanBig"
|
|
};
|
|
|
|
// these ifdefs are really dumb but it makes clangd happy so /shrug
|
|
#ifndef ANALYZER
|
|
static constexpr crc32::HashArray s_Hashes(s_Strs);
|
|
#endif
|
|
|
|
static constexpr Type FindType(std::string_view const& str) {
|
|
#ifndef ANALYZER
|
|
return ToType(s_Hashes.FindIndex(str));
|
|
#else
|
|
return Type::Unknown;
|
|
#endif
|
|
}
|
|
|
|
static constexpr const char *FindStr(Type type) {
|
|
const s16 type_ = (s16)type;
|
|
if (0 <= type_ && type_ < s_Strs.size())
|
|
return s_Strs[type_];
|
|
else
|
|
return "";
|
|
}
|
|
} |