mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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287 lines
8.2 KiB
C++
287 lines
8.2 KiB
C++
#pragma once
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#ifdef NNSDK
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#include <atomic>
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#endif
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namespace sead
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{
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struct AtomicDirectInitTag
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{
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};
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template <class T>
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struct AtomicBase
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{
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public:
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AtomicBase(T value = {}); // NOLINT(google-explicit-constructor)
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/// Directly initialises the underlying atomic with the specified value.
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/// Note that initialisation is not atomic.
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AtomicBase(AtomicDirectInitTag, T value);
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AtomicBase(const AtomicBase& rhs) { *this = rhs; }
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operator T() const { return load(); }
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AtomicBase& operator=(const AtomicBase& rhs)
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{
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store(rhs.load());
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return *this;
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}
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AtomicBase& operator=(T value)
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{
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store(value);
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return *this;
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}
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/// Load the current value, as if with memory_order_relaxed.
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T load() const;
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/// Store a new value, as if with memory_order_relaxed.
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void store(T value);
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/// Non-atomically store a new value.
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void storeNonAtomic(T value);
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/// Exchange/swap the current value, as if with memory_order_relaxed.
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/// @return the previous value
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T exchange(T value);
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/// Load the current value and if it is equal to `expected`, store `desired`
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/// as if with memory_order_relaxed.
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/// Otherwise, this sets `original` to the current value.
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/// @param expected The value expected to be found in the atomic object, and to be replaced.
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/// @param desired The new value to store in the atomic object if `expected` was found.
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/// @param original The value that was found in the atomic object if the comparison fails. May
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/// be null. Note that this is only updated when false is returned.
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/// @return true if and only if the value was modified
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bool compareExchange(T expected, T desired, T* original = nullptr);
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protected:
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#ifdef NNSDK
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// Nintendo appears to have manually implemented atomics with volatile and platform specific
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// intrinsics (e.g. __builtin_arm_ldrex).
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// For ease of implementation and portability, we will use std::atomic and cast to volatile
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// when necessary. That is formally undefined behavior, but it should be safe because
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// sead is built with -fno-strict-aliasing and because of the following static assertions.
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std::atomic<T> mValue;
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// static_assert(sizeof(mValue) == sizeof(T),
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// "std::atomic<T> and T do not have the same size; unsupported case");
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// static_assert(alignof(decltype(mValue)) == alignof(volatile T),
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// "std::atomic<T> and T do not have the same alignment; unsupported case");
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// static_assert(std::atomic<T>::is_always_lock_free,
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// "std::atomic<T>::is_always_lock_free is not true; unsupported case");
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const volatile T* getValuePtr() const { return reinterpret_cast<const volatile T*>(&mValue); }
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volatile T* getValuePtr() { return reinterpret_cast<volatile T*>(&mValue); }
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#endif
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};
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template <class T>
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struct Atomic : AtomicBase<T>
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{
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using AtomicBase<T>::AtomicBase;
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using AtomicBase<T>::operator=;
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T fetchAdd(T x);
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T fetchSub(T x);
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T fetchAnd(T x);
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T fetchOr(T x);
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T fetchXor(T x);
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T increment() { return fetchAdd(1); }
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T decrement() { return fetchSub(1); }
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bool isBitOn(unsigned int bit) const;
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/// @return whether the bit was cleared and is now set.
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bool setBitOn(unsigned int bit);
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/// @return whether the bit was set and is now cleared.
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bool setBitOff(unsigned int bit);
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T operator+=(T x) { return fetchAdd(x); }
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T operator-=(T x) { return fetchSub(x); }
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T operator&=(T x) { return fetchAnd(x); }
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T operator|=(T x) { return fetchOr(x); }
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T operator^=(T x) { return fetchXor(x); }
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T operator++() { return fetchAdd(1) + 1; }
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T operator++(int) { return fetchAdd(1); }
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T operator--() { return fetchSub(1) - 1; }
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T operator--(int) { return fetchSub(1); }
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};
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/// Specialization for pointer types.
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template <class T>
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struct Atomic<T*> : AtomicBase<T*>
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{
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using AtomicBase<T*>::AtomicBase;
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using AtomicBase<T*>::operator=;
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T& operator*() const { return *this->load(); }
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T* operator->() const { return this->load(); }
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};
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// Implementation.
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#ifdef NNSDK
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template <class T>
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inline AtomicBase<T>::AtomicBase(T value)
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{
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storeNonAtomic(value);
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}
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template <class T>
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inline AtomicBase<T>::AtomicBase(AtomicDirectInitTag, T value) : mValue(value)
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{
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}
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template <class T>
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inline T AtomicBase<T>::load() const
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{
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#ifdef MATCHING_HACK_NX_CLANG
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// Using std::atomic<T>::load prevents LLVM from folding ldr+sext into ldrsw.
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return *getValuePtr();
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#else
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return mValue.load(std::memory_order_relaxed);
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#endif
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}
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template <class T>
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inline void AtomicBase<T>::store(T value)
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{
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mValue.store(value, std::memory_order_relaxed);
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}
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template <class T>
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inline void AtomicBase<T>::storeNonAtomic(T value)
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{
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*getValuePtr() = value;
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}
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template <class T>
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inline T AtomicBase<T>::exchange(T value)
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{
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return mValue.exchange(value, std::memory_order_relaxed);
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}
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template <class T>
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inline bool AtomicBase<T>::compareExchange(T expected, T desired, T* original)
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{
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#ifdef MATCHING_HACK_NX_CLANG
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// Unlike Clang (https://reviews.llvm.org/D13033), Nintendo's implementation does not use clrex.
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do
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{
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T value = __builtin_arm_ldrex(getValuePtr());
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if (value != expected)
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{
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if (original)
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*original = value;
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return false;
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}
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} while (__builtin_arm_strex(desired, getValuePtr()));
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return true;
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#else
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T value = expected;
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if (mValue.compare_exchange_strong(value, desired, std::memory_order_relaxed))
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return true;
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if (original)
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*original = value;
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return false;
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#endif
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}
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#ifdef MATCHING_HACK_NX_CLANG
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namespace detail
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{
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// To match Nintendo's implementation of atomics.
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template <typename T, typename F>
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inline T atomicReadModifyWrite(volatile T* value_ptr, F op)
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{
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T value;
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do
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{
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value = __builtin_arm_ldrex(value_ptr);
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} while (__builtin_arm_strex(op(value), value_ptr));
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return value;
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}
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} // namespace detail
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#endif
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template <class T>
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inline T Atomic<T>::fetchAdd(T x)
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{
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#ifdef MATCHING_HACK_NX_CLANG
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return detail::atomicReadModifyWrite(this->getValuePtr(), [&](T val) { return val + x; });
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#else
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return this->mValue.fetch_add(x, std::memory_order_relaxed);
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#endif
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}
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template <class T>
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inline T Atomic<T>::fetchSub(T x)
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{
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#ifdef MATCHING_HACK_NX_CLANG
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return detail::atomicReadModifyWrite(this->getValuePtr(), [&](T val) { return val - x; });
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#else
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return this->mValue.fetch_sub(x, std::memory_order_relaxed);
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#endif
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}
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template <class T>
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inline T Atomic<T>::fetchAnd(T x)
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{
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#ifdef MATCHING_HACK_NX_CLANG
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return detail::atomicReadModifyWrite(this->getValuePtr(), [&](T val) { return val & x; });
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#else
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return this->mValue.fetch_and(x, std::memory_order_relaxed);
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#endif
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}
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template <class T>
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inline T Atomic<T>::fetchOr(T x)
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{
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#ifdef MATCHING_HACK_NX_CLANG
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return detail::atomicReadModifyWrite(this->getValuePtr(), [&](T val) { return val | x; });
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#else
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return this->mValue.fetch_or(x, std::memory_order_relaxed);
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#endif
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}
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template <class T>
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inline T Atomic<T>::fetchXor(T x)
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{
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#ifdef MATCHING_HACK_NX_CLANG
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return detail::atomicReadModifyWrite(this->getValuePtr(), [&](T val) { return val ^ x; });
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#else
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return this->mValue.fetch_xor(x, std::memory_order_relaxed);
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#endif
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}
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template <class T>
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bool Atomic<T>::isBitOn(unsigned int bit) const
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{
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return (this->load() & (1 << bit)) != 0;
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}
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template <class T>
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bool Atomic<T>::setBitOn(unsigned int bit)
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{
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#ifdef MATCHING_HACK_NX_CLANG
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const auto old = detail::atomicReadModifyWrite(this->getValuePtr(),
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[bit](T val) { return val | (1 << bit); });
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#else
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const auto old = this->mValue.fetch_or(1 << bit, std::memory_order_relaxed);
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#endif
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return (old & (1 << bit)) == 0;
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}
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template <class T>
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bool Atomic<T>::setBitOff(unsigned int bit)
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{
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#ifdef MATCHING_HACK_NX_CLANG
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const auto old = detail::atomicReadModifyWrite(this->getValuePtr(),
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[bit](T val) { return val & ~(1 << bit); });
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#else
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const auto old = this->mValue.fetch_and(~(1 << bit), std::memory_order_relaxed);
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#endif
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return (old & (1 << bit)) != 0;
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}
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#else // NNSDK
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#error "Unknown platform"
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#endif
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} // namespace sead
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