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24 lines
442 B
C++
24 lines
442 B
C++
#pragma once
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#include "heap/seadDisposer.h"
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#include "hostio/seadHostIONode.h"
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#include "prim/seadSafeString.h"
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namespace sead
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{
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class GameConfig : public hostio::Node
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{
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SEAD_SINGLETON_DISPOSER(GameConfig)
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GameConfig();
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virtual ~GameConfig();
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static const SafeString cNodeName;
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protected:
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struct FileWriteCallback
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{
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virtual ~FileWriteCallback();
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virtual void save();
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};
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};
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} // namespace sead
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