SuperMarioOdysseyOnline/include/game/System/Application.h

13 lines
260 B
C++

#pragma once
#include "GameFrameWorkNx.h"
class Application {
public:
static const Application *sInstance;
unsigned char padding_28[0x28];
al::GameFrameworkNx *mFramework; // 0x28
};
// const Application *Application::sInstance;