SuperMarioOdysseyOnline/include/game/Actors/ShineTowerRocket.h

9 lines
269 B
C++

#pragma once
#include "al/LiveActor/LiveActor.h"
#include "al/event/IEventFlowEventReceiver.h"
#include "IUseDemoSkip.h"
class ShineTowerRocket : public al::LiveActor, public al::IEventFlowEventReceiver, public IUseDemoSkip {
// virtual void makeActorDead 0x30
};