..
actors
executor table re-impl, shine sync changes, send/recv netcode refactored
2022-09-04 02:23:02 -07:00
agl
executor table re-impl, shine sync changes, send/recv netcode refactored
2022-09-04 02:23:02 -07:00
al
executor table re-impl, shine sync changes, send/recv netcode refactored
2022-09-04 02:23:02 -07:00
algorithms
Anims/Types: Handle out of bounds FindStr accesses without throwing
2022-06-23 20:56:05 -04:00
cameras
added new headers, puppet actor archive, basic player interaction impl
2022-07-07 22:36:29 -07:00
game
[mod menu] new: option to hide server in debug menu
2024-06-26 09:17:23 +02:00
layouts
First Commit
2022-06-16 14:33:18 -07:00
nn
Add pollfd to socket.h
2022-09-05 03:26:14 -07:00
nx
Add svcOutputDebugString
2022-06-18 18:25:15 -07:00
packets
Merge branch 'dev' into udp-client
2023-09-02 13:35:38 -07:00
puppets
shift to sead singleton for Client, new custom heap for Client usage
2022-07-08 01:02:28 -07:00
rs
executor table re-impl, shine sync changes, send/recv netcode refactored
2022-09-04 02:23:02 -07:00
sead
executor table re-impl, shine sync changes, send/recv netcode refactored
2022-09-04 02:23:02 -07:00
server
[mod menu] new: option to hide server in debug menu
2024-06-26 09:17:23 +02:00
syssocket
First Commit
2022-06-16 14:33:18 -07:00
debugMenu.hpp
First Commit
2022-06-16 14:33:18 -07:00
helpers.hpp
executor table re-impl, shine sync changes, send/recv netcode refactored
2022-09-04 02:23:02 -07:00
Keyboard.hpp
on invalid IPv4 addresses, assume it's a hostname and do a DNS lookup
2022-07-10 08:13:28 +02:00
logger.hpp
First Commit
2022-06-16 14:33:18 -07:00
main.hpp
executor table re-impl, shine sync changes, send/recv netcode refactored
2022-09-04 02:23:02 -07:00
nn.h
First Commit
2022-06-16 14:33:18 -07:00
SocketBase.hpp
[debug menu] new/change: show server & port & connected players on first line
2024-06-26 09:11:42 +02:00
types.h
executor table re-impl, shine sync changes, send/recv netcode refactored
2022-09-04 02:23:02 -07:00