SuperMarioOdysseyOnline/include/server/gamemode/GameModeInfoBase.hpp

11 lines
240 B
C++

#pragma once
#include "server/gamemode/GameModeBase.hpp"
#include <heap/seadHeap.h>
// base struct containing info about the current gamemode
struct GameModeInfoBase {
GameMode mMode;
};
#include "server/gamemode/GameModeManager.hpp"