SuperMarioOdysseyOnline/include/al/camera/CameraPoserFlag.h

25 lines
864 B
C++

#pragma once
namespace al
{
class CameraPoserFlag {
public:
CameraPoserFlag(void);
bool mFirstCalc = true;
bool mOffVerticalAbsorb = true;
bool mInvalidCollider = false;
bool unkBool4 = false;
bool mValidKeepPreSelfPoseNextCameraByParam = false;
bool unkBool6 = false;
bool mInvalidKeepPreSelfPoseNextCameraOverWriteProgram = false;
bool mInvalidKeepDistanceNextCamera = false;
bool unkBool9 = false;
bool unkBool10 = false;
bool mInvalidChangeSubjective = false;
bool unkBool12 = false;
bool unkBool13 = false;
bool mInvalidPreCameraEndAfterInterpole = false;
bool mStopUpdateGyro = false; // 0xE
// might be better to use a bool array?
};
};