SuperMarioOdysseyOnline/include/al/byaml/writer/ByamlWriter.h

75 lines
1.9 KiB
C++

#pragma once
#include <sead/container/seadTList.h>
namespace sead {
class Heap;
class WriteStream;
} // namespace sead
namespace al {
class ByamlWriterStringTable;
class ByamlWriterContainer;
class ByamlWriterBigDataList;
class ByamlWriterArray;
class ByamlWriterHash;
class ByamlIter;
class ByamlWriter {
public:
ByamlWriter(sead::Heap*, bool);
virtual ~ByamlWriter();
void addBool(bool);
void addInt(int);
void addUInt(u32);
void addFloat(float);
void addInt64(long);
void addUInt64(u64);
void addDouble(double);
void addString(const char*);
void addNull();
void addBool(const char*, bool);
void addInt(const char*, int);
void addUInt(const char*, u32);
void addFloat(const char*, float);
void addInt64(const char*, long);
void addUInt64(const char*, u64);
void addDouble(const char*, double);
void addString(const char*, char const*);
void addNull(const char*);
ByamlWriterArray* getArrayCurrentContainer();
ByamlWriterHash* getHashCurrentContainer();
ByamlWriterContainer* getCurrentContainer();
void pushHash();
void pushContainer(ByamlWriterContainer*);
void pushArray();
void pushArray(char const*);
void pushHash(char const*);
void pushIter(const ByamlIter&);
void pushIter(const char*, const ByamlIter&);
void pushLocalIter(const ByamlIter&, const char*);
void pop();
u32 calcHeaderSize() const;
u32 calcPackSize() const;
void write(sead::WriteStream*);
void print() const;
private:
sead::Heap* mHeap;
ByamlWriterStringTable* mStringTable1 = nullptr;
ByamlWriterStringTable* mStringTable2 = nullptr;
sead::TList<ByamlWriterContainer*> mContainerList;
ByamlWriterBigDataList* mBigDataList = nullptr;
ByamlWriterContainer** mContainerStack = nullptr;
int mContainerStackSize = 64;
int mCurrentContainerIndex = -1;
bool _mAlwaysFalse;
};
} // namespace al