SuperMarioOdysseyOnline/include/al/async/FunctorBase.h

14 lines
275 B
C++

#pragma once
namespace al
{
class FunctorBase
{
public:
virtual void operator()(void) const {return;};
virtual FunctorBase *clone(void) const {return {0};};
virtual ~FunctorBase() {return;};
};
} // namespace al