SuperMarioOdysseyOnline/include/al/actor/ActorDimensionKeeper.h

21 lines
556 B
C++

#pragma once
#include "al/LiveActor/LiveActor.h"
class ActorDimensionKeeper {
public:
ActorDimensionKeeper(al::LiveActor const *);
void validate(void);
void invalidate(void);
void forceChange2DKeep(void);
void forceEndChange2DKeep(void);
void update(void);
al::LiveActor *curActor; // 0x0
bool is2D; // 0x8
bool is2DModel; // 0x9
bool unk2; // 0x10
bool unk3; // 0xA
bool unk4; // 0xB
struct In2DAreaMoveControl *mMoveControl; // 0x10
};