SuperMarioOdysseyOnline/include/sead/thread/seadThreadUtil.h

15 lines
271 B
C++

#pragma once
#include "basis/seadTypes.h"
namespace sead
{
class ThreadUtil
{
public:
static s32 ConvertPrioritySeadToPlatform(s32 prio);
static s32 ConvertPriorityPlatformToSead(s32 prio);
static uintptr_t GetCurrentStackPointer();
};
} // namespace sead