SuperMarioOdysseyOnline/include/sead/gfx/seadViewport.h

32 lines
717 B
C++

/**
* @file viewport.h
* @brief Basic Viewport class.
*/
#pragma once
#include <types.h>
#include <sead/math/seadVector.h>
#include <sead/gfx/seadDrawContext.h>
#include <sead/gfx/seadFrameBuffer.h>
namespace sead
{
class Viewport
{
public:
Viewport();
Viewport(f32 left, f32 top, f32 right, f32 bottom);
Viewport(sead::LogicalFrameBuffer const&);
void project(sead::Vector2<f32> *, sead::Vector3<f32> const &) const;
// void project(sead::Vector2<f32> *, sead::Vector3<f32> const &) const;
void apply(sead::DrawContext *, sead::LogicalFrameBuffer const &) const;
f32 _8;
f32 Viewport_xC;
f32 _10;
f32 _14;
};
};