SuperMarioOdysseyOnline/include/sead/filedevice/seadFileDevice.h

420 lines
12 KiB
C++

#ifndef SEAD_FILEDEVICE_H_
#define SEAD_FILEDEVICE_H_
#include <basis/seadTypes.h>
#include <container/seadSafeArray.h>
#include <container/seadTList.h>
#include <heap/seadDisposer.h>
#include <heap/seadHeap.h>
#include <prim/seadRuntimeTypeInfo.h>
#include <prim/seadSafeString.h>
namespace sead
{
class FileDevice;
using HandleBuffer = SafeArray<u8, 32>;
class HandleBase
{
public:
HandleBase() = default;
HandleBase(const HandleBase&) = delete;
HandleBase& operator=(const HandleBase&) = delete;
virtual ~HandleBase() = default;
FileDevice* getDevice() const { return mDevice; }
FileDevice* getOriginalDevice() const { return mOriginalDevice; }
bool isOpened() const { return mOriginalDevice != nullptr; }
protected:
friend class FileDevice;
FileDevice* mDevice = nullptr;
FileDevice* mOriginalDevice = nullptr;
HandleBuffer mHandleBuffer{};
};
class FileHandle;
class DirectoryHandle;
struct DirectoryEntry;
class FileDevice : public TListNode<FileDevice*>, public IDisposer
{
SEAD_RTTI_BASE(FileDevice)
public:
enum FileOpenFlag
{
cFileOpenFlag_ReadOnly = 0, // r
cFileOpenFlag_WriteOnly = 1, // w
cFileOpenFlag_ReadWrite = 2, // r+
cFileOpenFlag_Create = 3 // w+
};
enum SeekOrigin
{
cSeekOrigin_Begin = 0,
cSeekOrigin_Current = 1,
cSeekOrigin_End = 2
};
struct LoadArg
{
SafeString path;
u8* buffer = nullptr;
u32 buffer_size = 0;
Heap* heap = nullptr;
s32 alignment = 0;
s32 buffer_size_alignment = 0;
/// Read chunk size
u32 div_size = 0;
bool assert_on_alloc_fail = true;
bool check_read_entire_file = true;
u32 read_size = 0;
u32 roundup_size = 0;
bool need_unload = false;
};
struct SaveArg
{
SafeString path = "";
const u8* buffer = nullptr;
u32 buffer_size = 0;
u32 write_size = 0;
};
public:
FileDevice() : TListNode<FileDevice*>(this), IDisposer(), mDriveName(), mPermission(true) {}
explicit FileDevice(const SafeString& name)
: TListNode<FileDevice*>(this), IDisposer(), mDriveName(), mPermission(true)
{
setDriveName(name);
}
~FileDevice() override;
const SafeString& getDriveName() const { return mDriveName; }
void setDriveName(const SafeString& name)
{
#ifdef SEAD_DEBUG
if (name.include(':'))
SEAD_WARN("drive name should not include ':'. (in %s)", name.cstr());
#endif
mDriveName = name;
}
bool hasPermission() const { return mPermission; }
void setHasPermission(bool perm) { mPermission = perm; }
bool isAvailable() const;
u8* tryLoad(LoadArg& arg);
bool save(SaveArg& arg)
{
if (!trySave(arg))
{
SEAD_ASSERT_MSG(false, "file save error");
return false;
}
return true;
}
bool trySave(SaveArg& arg);
FileDevice* open(FileHandle* handle, const SafeString& path, FileOpenFlag flag, u32 divSize = 0)
{
auto* device = tryOpen(handle, path, flag, divSize);
if (!device)
{
SEAD_ASSERT_MSG(false, "file open error");
return nullptr;
}
return device;
}
FileDevice* tryOpen(FileHandle* handle, const SafeString& path, FileOpenFlag flag,
u32 divSize = 0);
bool close(FileHandle* handle)
{
if (!tryClose(handle))
{
SEAD_ASSERT_MSG(false, "file close error");
return false;
}
return true;
}
bool tryClose(FileHandle* handle);
bool flush(FileHandle* handle)
{
if (!tryFlush(handle))
{
SEAD_ASSERT_MSG(false, "file flush error");
return false;
}
return true;
}
bool tryFlush(FileHandle* handle);
bool remove(const SafeString& str)
{
if (!tryRemove(str))
{
SEAD_ASSERT_MSG(false, "file remove error");
return false;
}
return true;
}
bool tryRemove(const SafeString& str);
u32 read(FileHandle* handle, u8* data, u32 size)
{
u32 bytes_read = 0;
if (!tryRead(&bytes_read, handle, data, size))
SEAD_ASSERT_MSG(false, "file read error");
return bytes_read;
}
bool tryRead(u32* bytesRead, FileHandle* handle, u8* outBuffer, u32 bytesToRead);
u32 write(FileHandle* handle, const u8* data, u32 size)
{
u32 bytes_written = 0;
if (!tryWrite(&bytes_written, handle, data, size))
SEAD_ASSERT_MSG(false, "file write error");
return bytes_written;
}
bool tryWrite(u32* bytesWritten, FileHandle* handle, const u8* inBuffer, u32 bytesToWrite);
bool seek(FileHandle* handle, s32 offset, SeekOrigin origin)
{
if (!trySeek(handle, offset, origin))
{
SEAD_ASSERT_MSG(false, "file seek error");
return false;
}
return true;
}
bool trySeek(FileHandle* handle, s32 offset, SeekOrigin origin);
u32 getCurrentSeekPos(FileHandle* handle)
{
u32 seek_pos = 0;
if (!tryGetCurrentSeekPos(&seek_pos, handle))
SEAD_ASSERT_MSG(false, "tryGetCurrentSeekPos error");
return seek_pos;
}
bool tryGetCurrentSeekPos(u32* seekPos, FileHandle* handle);
u32 getFileSize(const SafeString& path)
{
u32 file_size = 0;
if (!tryGetFileSize(&file_size, path))
SEAD_ASSERT_MSG(false, "tryGetFileSize error");
return file_size;
}
bool tryGetFileSize(u32* fileSize, const SafeString& path);
u32 getFileSize(FileHandle* handle)
{
u32 file_size = 0;
if (!tryGetFileSize(&file_size, handle))
SEAD_ASSERT_MSG(false, "tryGetFileSize error");
return file_size;
}
bool tryGetFileSize(u32* size, FileHandle* handle);
bool isExistFile(const SafeString& path)
{
bool exists = false;
if (!tryIsExistFile(&exists, path))
SEAD_ASSERT_MSG(false, "tryIsExistFile error");
return exists;
}
bool tryIsExistFile(bool* exists, const SafeString& path);
bool isExistDirectory(const SafeString& path)
{
bool exists = false;
if (!tryIsExistDirectory(&exists, path))
SEAD_ASSERT_MSG(false, "isExistDirectory failed");
return exists;
}
bool tryIsExistDirectory(bool* exists, const SafeString& path);
FileDevice* openDirectory(DirectoryHandle* handle, const SafeString& path)
{
auto* device = tryOpenDirectory(handle, path);
if (!device)
{
SEAD_ASSERT_MSG(false, "directory open error");
return nullptr;
}
return device;
}
FileDevice* tryOpenDirectory(DirectoryHandle* handle, const SafeString& path);
bool closeDirectory(DirectoryHandle* handle)
{
if (!tryCloseDirectory(handle))
{
SEAD_ASSERT_MSG(false, "directory close error");
return false;
}
return true;
}
bool tryCloseDirectory(DirectoryHandle* handle);
u32 readDirectory(DirectoryHandle* handle, DirectoryEntry* entries, u32 num_entries)
{
u32 entries_read = 0;
if (!tryReadDirectory(&entries_read, handle, entries, num_entries))
SEAD_ASSERT_MSG(false, "directory read error");
return entries_read;
}
bool tryReadDirectory(u32* entriesRead, DirectoryHandle* handle, DirectoryEntry* entries,
u32 entriesToRead);
bool makeDirectory(const SafeString& path, u32 x)
{
if (!tryMakeDirectory(path, x))
{
SEAD_ASSERT_MSG(false, "directory make error");
return false;
}
return true;
}
bool tryMakeDirectory(const SafeString& path, u32);
bool makeDirectoryWithParent(const SafeString& path, u32 x)
{
if (!tryMakeDirectoryWithParent(path, x))
{
SEAD_ASSERT_MSG(false, "directory make with parent error");
return false;
}
return true;
}
bool tryMakeDirectoryWithParent(const SafeString& path, u32);
s32 getLastRawError() const;
virtual void traceFilePath(const SafeString& path) const;
virtual void traceDirectoryPath(const SafeString& path) const;
virtual void resolveFilePath(BufferedSafeString* out, const SafeString& path) const;
virtual void resolveDirectoryPath(BufferedSafeString* out, const SafeString& path) const;
virtual bool isMatchDevice_(const HandleBase* handle) const;
#ifdef SWITCH
static const s32 cBufferMinAlignment = 0x20;
#else
static const s32 cBufferMinAlignment = 0x40;
#endif
protected:
virtual bool doIsAvailable_() const = 0;
virtual u8* doLoad_(LoadArg& arg);
virtual bool doSave_(SaveArg& arg);
virtual FileDevice* doOpen_(FileHandle* handle, const SafeString& path, FileOpenFlag flag) = 0;
virtual bool doClose_(FileHandle* handle) = 0;
virtual bool doFlush_(FileHandle* handle) = 0;
virtual bool doRemove_(const SafeString& str) = 0;
virtual bool doRead_(u32* bytesRead, FileHandle* handle, u8* outBuffer, u32 bytesToRead) = 0;
virtual bool doWrite_(u32* bytesWritten, FileHandle* handle, const u8* inBuffer,
u32 bytesToWrite) = 0;
virtual bool doSeek_(FileHandle* handle, s32 offset, SeekOrigin origin) = 0;
virtual bool doGetCurrentSeekPos_(u32* seekPos, FileHandle* handle) = 0;
virtual bool doGetFileSize_(u32* fileSize, const SafeString& path) = 0;
virtual bool doGetFileSize_(u32* fileSize, FileHandle* handle) = 0;
virtual bool doIsExistFile_(bool* exists, const SafeString& path) = 0;
virtual bool doIsExistDirectory_(bool* exists, const SafeString& path) = 0;
virtual FileDevice* doOpenDirectory_(DirectoryHandle* handle, const SafeString& path) = 0;
virtual bool doCloseDirectory_(DirectoryHandle* handle) = 0;
virtual bool doReadDirectory_(u32* entriesRead, DirectoryHandle* handle,
DirectoryEntry* entries, u32 entriesToRead) = 0;
virtual bool doMakeDirectory_(const SafeString& path, u32) = 0;
virtual s32 doGetLastRawError_() const = 0;
virtual void doTracePath_(const SafeString& path) const;
virtual void doResolvePath_(BufferedSafeString* out, const SafeString& path) const;
void setFileHandleDivSize_(FileHandle* handle, u32 divSize) const;
void setHandleBaseFileDevice_(HandleBase* handle, FileDevice* device) const;
void setHandleBaseOriginalFileDevice_(HandleBase* handle, FileDevice* device) const;
HandleBuffer& getHandleBaseHandleBuffer_(HandleBase* handle) const;
FixedSafeString<32> mDriveName;
bool mPermission;
};
class FileHandle : public HandleBase
{
public:
FileHandle() : HandleBase(), mDivSize(0) {}
virtual ~FileHandle()
{
FileDevice* _device = mOriginalDevice;
if (_device != NULL)
_device->tryClose(this);
}
bool close();
bool tryClose();
bool flush();
bool tryFlush();
u32 read(u8* outBuffer, u32 bytesToRead);
bool tryRead(u32* actual_size, u8* data, u32 size);
u32 write(const u8* data, u32 size);
bool tryWrite(u32* actual_size, const u8* data, u32 size);
bool seek(s32 offset, FileDevice::SeekOrigin origin);
bool trySeek(s32 offset, FileDevice::SeekOrigin origin);
u32 getCurrentSeekPos();
bool tryGetCurrentSeekPos(u32* pos);
u32 getFileSize();
bool tryGetFileSize(u32* size);
u32 getDivSize() const { return mDivSize; }
protected:
friend class FileDevice;
s32 mDivSize;
};
class DirectoryHandle : public HandleBase
{
public:
DirectoryHandle() : HandleBase() {}
virtual ~DirectoryHandle()
{
FileDevice* _device = mOriginalDevice;
if (_device != NULL)
_device->tryCloseDirectory(this);
}
bool close();
bool tryClose();
u32 read(DirectoryEntry* entries, u32 count);
bool tryRead(u32* actual_count, DirectoryEntry* entries, u32 count);
};
struct DirectoryEntry
{
DirectoryEntry() : name(), is_directory(false) {}
FixedSafeString<256> name;
bool is_directory;
};
} // namespace sead
#endif // SEAD_FILEDEVICE_H_