SuperMarioOdysseyOnline/include/sead/filedevice/nin/seadNinFileDeviceBaseNin.h

52 lines
2.2 KiB
C++

#pragma once
#include <nn/fs.h>
#include "filedevice/seadFileDevice.h"
#include "prim/seadSafeString.h"
namespace sead
{
class NinFileDeviceBase : public FileDevice
{
SEAD_RTTI_OVERRIDE(NinFileDeviceBase, FileDevice)
public:
NinFileDeviceBase(const SafeString& name, const SafeString& mount_point);
protected:
struct FileHandleInner;
struct DirectoryHandleInner;
bool doIsAvailable_() const override;
FileDevice* doOpen_(FileHandle* handle, const SafeString& path, FileOpenFlag flag) override;
bool doClose_(FileHandle* handle) override;
bool doFlush_(FileHandle* handle) override;
bool doRemove_(const SafeString& path) override;
bool doRead_(u32* bytesRead, FileHandle* handle, u8* outBuffer, u32 bytesToRead) override;
bool doWrite_(u32* bytesWritten, FileHandle* handle, const u8* inBuffer,
u32 bytesToWrite) override;
bool doSeek_(FileHandle* handle, s32 offset, SeekOrigin origin) override;
bool doGetCurrentSeekPos_(u32* seekPos, FileHandle* handle) override;
bool doGetFileSize_(u32* fileSize, const SafeString& path) override;
bool doGetFileSize_(u32* fileSize, FileHandle* handle) override;
bool doIsExistFile_(bool* exists, const SafeString& path) override;
bool doIsExistDirectory_(bool* exists, const SafeString& path) override;
FileDevice* doOpenDirectory_(DirectoryHandle* handle, const SafeString& path) override;
bool doCloseDirectory_(DirectoryHandle* handle) override;
bool doReadDirectory_(u32* entriesRead, DirectoryHandle* handle, DirectoryEntry* entries,
u32 entriesToRead) override;
bool doMakeDirectory_(const SafeString& path, u32 u_32) override;
s32 doGetLastRawError_() const override;
void doResolvePath_(BufferedSafeString* out, const SafeString& path) const override;
virtual bool formatPathForFS_(BufferedSafeString* out, const SafeString& path) const;
FileHandleInner* getFileHandleInner_(HandleBase* handle, bool construct = false) const;
DirectoryHandleInner* getDirectoryHandleInner_(HandleBase* handle,
bool construct = false) const;
nn::Result mLastError = nn::ResultSuccess{};
SafeString mMountPoint;
};
} // namespace sead