SuperMarioOdysseyOnline/include/al/nerve/NerveAction.h

34 lines
571 B
C++

#pragma once
#include "Nerve.h"
namespace al
{
class NerveAction : public al::Nerve
{
public:
NerveAction();
virtual const char* getActionName() const = 0;
al::NerveAction* _8;
};
};
namespace alNerveFunction
{
class NerveActionCollector
{
public:
NerveActionCollector();
void addNerve(al::NerveAction *);
int mActionCount; // _0
int _4;
al::NerveAction* _8;
al::NerveAction* _10;
static alNerveFunction::NerveActionCollector* sCurrentCollector;
};
};