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24 lines
No EOL
392 B
C++
24 lines
No EOL
392 B
C++
#pragma once
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#include "nn/util/util_AccessorBase.h"
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namespace nn
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{
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namespace g3d
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{
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struct ResFileData
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{
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// empty for now
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};
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class ResFile : public nn::util::AccessorBase<ResFileData>
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{
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public:
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static ResFile* ResCast(void *);
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void ReleaseTexture();
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void Reset();
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};
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};
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}; |