mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-11-25 12:45:17 +00:00
58 lines
No EOL
1.7 KiB
C++
58 lines
No EOL
1.7 KiB
C++
#pragma once
|
|
|
|
#include "al/factory/Factory.h"
|
|
#include "server/gamemode/GameModeBase.hpp"
|
|
#include "server/hns/HideAndSeekMode.hpp"
|
|
|
|
typedef GameModeBase* (*createMode)(const char* name);
|
|
|
|
template <class T>
|
|
GameModeBase* createGameMode(const char* name)
|
|
{
|
|
return new T(name);
|
|
};
|
|
|
|
__attribute((used)) constexpr al::NameToCreator<createMode> modeTable[] = {
|
|
{"HideAndSeek", &createGameMode<HideAndSeekMode>}
|
|
};
|
|
|
|
constexpr const char* modeNames[] = {
|
|
"Hide and Seek"
|
|
};
|
|
|
|
class GameModeFactory : public al::Factory<createMode> {
|
|
public:
|
|
GameModeFactory(const char *fName) {
|
|
this->factoryName = fName;
|
|
this->actorTable = modeTable;
|
|
this->factoryCount = sizeof(modeTable)/sizeof(modeTable[0]);
|
|
};
|
|
|
|
constexpr static const char* getModeString(GameMode mode);
|
|
constexpr static const char* getModeName(GameMode mode);
|
|
constexpr static const char* getModeName(int idx);
|
|
constexpr static int getModeCount();
|
|
};
|
|
|
|
// TODO: possibly use shadows' crc32 hash algorithm for this
|
|
constexpr const char* GameModeFactory::getModeString(GameMode mode) {
|
|
if(mode >= 0 && (size_t)mode < sizeof(modeTable)/sizeof(modeTable[0]))
|
|
return modeTable[mode].creatorName;
|
|
return nullptr;
|
|
}
|
|
|
|
constexpr const char* GameModeFactory::getModeName(GameMode mode) {
|
|
if(mode >= 0 && (size_t)mode < sizeof(modeNames)/sizeof(modeNames[0]))
|
|
return modeNames[mode];
|
|
return nullptr;
|
|
}
|
|
|
|
constexpr const char* GameModeFactory::getModeName(int idx) {
|
|
if(idx >= 0 && (size_t)idx < sizeof(modeNames)/sizeof(modeNames[0]))
|
|
return modeNames[idx];
|
|
return nullptr;
|
|
}
|
|
|
|
constexpr int GameModeFactory::getModeCount() {
|
|
return sizeof(modeTable)/sizeof(modeTable[0]);
|
|
} |