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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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125 lines
6.8 KiB
C++
125 lines
6.8 KiB
C++
#ifndef SEAD_TASKMGR_H_
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#define SEAD_TASKMGR_H_
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#include <framework/seadHeapPolicies.h>
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#include <framework/seadMethodTree.h>
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#include <framework/seadTaskBase.h>
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#include <heap/seadHeapMgr.h>
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#include <thread/seadCriticalSection.h>
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namespace sead
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{
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class DelegateThread;
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class Framework;
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class Heap;
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class NullFaderTask;
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class TaskMgr
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{
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public:
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struct InitializeArg
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{
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public:
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InitializeArg(const TaskBase::CreateArg& roottask_arg)
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: create_queue_size(0x20), prepare_stack_size(0x8000), prepare_priority(-1),
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roottask_create_arg(roottask_arg), heap(NULL), parent_framework(NULL)
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{
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}
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u32 create_queue_size;
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u32 prepare_stack_size;
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s32 prepare_priority;
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const TaskBase::CreateArg& roottask_create_arg;
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Heap* heap;
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Framework* parent_framework;
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};
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class TaskCreateContextMgr;
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public:
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TaskMgr(const InitializeArg& arg);
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void appendToList_(TaskBase::List& ls, TaskBase* task);
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bool changeTaskState_(TaskBase* task, TaskBase::State state);
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void destroyTaskSync(TaskBase* task);
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void doDestroyTask_(TaskBase* task);
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void finalize();
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CriticalSection mCriticalSection;
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Framework* mParentFramework;
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DelegateThread* mPrepareThread;
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NullFaderTask* mNullFaderTask;
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TaskBase::List mPrepareList;
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TaskBase::List mPrepareDoneList;
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TaskBase::List mActiveList;
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TaskBase::List mStaticList;
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TaskBase::List mDyingList;
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TaskBase::List mDestroyableList;
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HeapArray mHeapArray;
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TaskCreateContextMgr* mTaskCreateContextMgr;
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u32 mMaxCreateQueueSize;
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TaskBase* mRootTask;
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TaskBase::CreateArg mRootTaskCreateArg;
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TaskMgr::InitializeArg mInitializeArg;
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MethodTreeNode mCalcDestructionTreeNode;
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u32 useless1;
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u32 useless2;
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};
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} // namespace sead
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#define SEAD_TASK_SINGLETON(CLASS) \
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public: \
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class SingletonDisposer_ \
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{ \
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public: \
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~SingletonDisposer_() \
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{ \
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if (mActive) \
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CLASS::sInstance = nullptr; \
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} \
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\
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bool mActive = false; \
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}; \
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\
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static CLASS* instance() { return sInstance; } \
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static void setInstance_(sead::TaskBase* task); \
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static void deleteInstance(); \
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\
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CLASS(const CLASS&) = delete; \
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CLASS& operator=(const CLASS&) = delete; \
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CLASS(CLASS&&) = delete; \
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CLASS& operator=(CLASS&&) = delete; \
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\
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protected: \
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static CLASS* sInstance; \
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\
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friend class SingletonDisposer_; \
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SingletonDisposer_ mSingletonDisposer;
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#define SEAD_TASK_SINGLETON_IMPL(CLASS) \
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void CLASS::setInstance_(sead::TaskBase* task) \
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{ \
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if (!sInstance) \
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{ \
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sInstance = static_cast<CLASS*>(task); \
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sInstance->mSingletonDisposer.mActive = true; \
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} \
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else \
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{ \
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SEAD_ASSERT_MSG(false, "Create Singleton Twice (%s) : addr %p", #CLASS, sInstance); \
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} \
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} \
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\
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void CLASS::deleteInstance() \
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{ \
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if (sInstance) \
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{ \
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sInstance->mTaskMgr->destroyTaskSync(sInstance); \
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sInstance = nullptr; \
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} \
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} \
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\
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CLASS* CLASS::sInstance = nullptr;
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#endif // SEAD_TASKMGR_H_
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