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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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52 lines
No EOL
1.2 KiB
C++
52 lines
No EOL
1.2 KiB
C++
/**
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* @file DisplayList.h
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* @brief Defines a display list for the GPU.
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*/
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#pragma once
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#include "types.h"
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#include "agl/gpu.h"
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#include "sead/heap/seadHeap.h"
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namespace agl
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{
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class DisplayList
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{
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public:
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DisplayList();
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virtual ~DisplayList();
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void setControlMemeory(void *, s32);
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void clear();
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void setBuffer(agl::GPUMemAddr<u8>, u64);
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void setValidSize(u64 size);
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void copyTo(agl::DisplayList *) const;
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void beginDisplayList();
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void endDisplayList();
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bool beginDisplayListBuffer(agl::GPUMemAddr<u8>, u64, bool);
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void endDisplayListBuffer(sead::Heap *);
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void adjustValueSize();
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void invalidateCPUCache() const;
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void dump() const;
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bool suspend(void **);
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void resume(void *, u64);
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u64 calcRemainingSize();
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u64 _8;
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u64 _10;
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u64 _18;
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u32 mUsedSize; // _20
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u32 _24;
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u32 mSize; // _28
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u32 _2C;
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u64 _30;
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u64 _38;
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u8 _40[0x248-0x40]; // todo; what is here?
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u32 _248; // init'd to 0x200
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u32 _24C;
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u64 _250;
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char* mDisplayName; // _258
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};
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}; |