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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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42 lines
1.1 KiB
Python
42 lines
1.1 KiB
Python
import socket
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import sys
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# Super simple TCP server yoinked straight from google.com (http://pymotw.com/2/socket/tcp.html)
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# Create a TCP/IP socket
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sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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port = 3080
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if len(sys.argv) == 3:
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port = int(sys.argv[2])
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# Bind the socket to the port
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server_address = (sys.argv[1], port)
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print(f"Starting TCP Server with IP {server_address[0]} and Port {server_address[1]}.")
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sock.bind(server_address)
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# Listen for incoming connections
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sock.listen(1)
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while True:
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# Wait for a connection
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print('Waiting for Switch to Connect...')
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connection, client_address = sock.accept()
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try:
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print(f'Switch Connected! IP: {client_address[0]} Port: {client_address[1]}')
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while True:
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data = connection.recv(1024)
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if data:
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print(data.decode("utf-8"), end='', flush=True)
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else:
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print(f'Connection Terminated.')
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break
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except ConnectionResetError:
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print("Connection reset")
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finally:
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# Clean up the connection
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connection.close()
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