mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-11-04 18:55:05 +00:00
419 lines
12 KiB
C++
419 lines
12 KiB
C++
#ifndef SEAD_FILEDEVICE_H_
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#define SEAD_FILEDEVICE_H_
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#include <basis/seadTypes.h>
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#include <container/seadSafeArray.h>
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#include <container/seadTList.h>
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#include <heap/seadDisposer.h>
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#include <heap/seadHeap.h>
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#include <prim/seadRuntimeTypeInfo.h>
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#include <prim/seadSafeString.h>
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namespace sead
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{
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class FileDevice;
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using HandleBuffer = SafeArray<u8, 32>;
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class HandleBase
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{
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public:
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HandleBase() = default;
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HandleBase(const HandleBase&) = delete;
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HandleBase& operator=(const HandleBase&) = delete;
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virtual ~HandleBase() = default;
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FileDevice* getDevice() const { return mDevice; }
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FileDevice* getOriginalDevice() const { return mOriginalDevice; }
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bool isOpened() const { return mOriginalDevice != nullptr; }
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protected:
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friend class FileDevice;
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FileDevice* mDevice = nullptr;
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FileDevice* mOriginalDevice = nullptr;
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HandleBuffer mHandleBuffer{};
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};
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class FileHandle;
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class DirectoryHandle;
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struct DirectoryEntry;
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class FileDevice : public TListNode<FileDevice*>, public IDisposer
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{
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SEAD_RTTI_BASE(FileDevice)
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public:
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enum FileOpenFlag
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{
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cFileOpenFlag_ReadOnly = 0, // r
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cFileOpenFlag_WriteOnly = 1, // w
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cFileOpenFlag_ReadWrite = 2, // r+
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cFileOpenFlag_Create = 3 // w+
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};
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enum SeekOrigin
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{
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cSeekOrigin_Begin = 0,
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cSeekOrigin_Current = 1,
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cSeekOrigin_End = 2
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};
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struct LoadArg
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{
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SafeString path;
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u8* buffer = nullptr;
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u32 buffer_size = 0;
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Heap* heap = nullptr;
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s32 alignment = 0;
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s32 buffer_size_alignment = 0;
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/// Read chunk size
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u32 div_size = 0;
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bool assert_on_alloc_fail = true;
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bool check_read_entire_file = true;
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u32 read_size = 0;
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u32 roundup_size = 0;
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bool need_unload = false;
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};
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struct SaveArg
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{
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SafeString path = "";
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const u8* buffer = nullptr;
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u32 buffer_size = 0;
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u32 write_size = 0;
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};
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public:
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FileDevice() : TListNode<FileDevice*>(this), IDisposer(), mDriveName(), mPermission(true) {}
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explicit FileDevice(const SafeString& name)
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: TListNode<FileDevice*>(this), IDisposer(), mDriveName(), mPermission(true)
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{
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setDriveName(name);
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}
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~FileDevice() override;
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const SafeString& getDriveName() const { return mDriveName; }
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void setDriveName(const SafeString& name)
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{
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#ifdef SEAD_DEBUG
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if (name.include(':'))
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SEAD_WARN("drive name should not include ':'. (in %s)", name.cstr());
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#endif
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mDriveName = name;
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}
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bool hasPermission() const { return mPermission; }
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void setHasPermission(bool perm) { mPermission = perm; }
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bool isAvailable() const;
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u8* tryLoad(LoadArg& arg);
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bool save(SaveArg& arg)
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{
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if (!trySave(arg))
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{
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SEAD_ASSERT_MSG(false, "file save error");
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return false;
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}
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return true;
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}
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bool trySave(SaveArg& arg);
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FileDevice* open(FileHandle* handle, const SafeString& path, FileOpenFlag flag, u32 divSize = 0)
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{
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auto* device = tryOpen(handle, path, flag, divSize);
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if (!device)
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{
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SEAD_ASSERT_MSG(false, "file open error");
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return nullptr;
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}
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return device;
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}
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FileDevice* tryOpen(FileHandle* handle, const SafeString& path, FileOpenFlag flag,
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u32 divSize = 0);
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bool close(FileHandle* handle)
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{
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if (!tryClose(handle))
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{
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SEAD_ASSERT_MSG(false, "file close error");
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return false;
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}
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return true;
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}
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bool tryClose(FileHandle* handle);
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bool flush(FileHandle* handle)
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{
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if (!tryFlush(handle))
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{
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SEAD_ASSERT_MSG(false, "file flush error");
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return false;
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}
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return true;
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}
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bool tryFlush(FileHandle* handle);
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bool remove(const SafeString& str)
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{
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if (!tryRemove(str))
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{
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SEAD_ASSERT_MSG(false, "file remove error");
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return false;
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}
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return true;
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}
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bool tryRemove(const SafeString& str);
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u32 read(FileHandle* handle, u8* data, u32 size)
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{
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u32 bytes_read = 0;
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if (!tryRead(&bytes_read, handle, data, size))
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SEAD_ASSERT_MSG(false, "file read error");
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return bytes_read;
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}
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bool tryRead(u32* bytesRead, FileHandle* handle, u8* outBuffer, u32 bytesToRead);
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u32 write(FileHandle* handle, const u8* data, u32 size)
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{
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u32 bytes_written = 0;
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if (!tryWrite(&bytes_written, handle, data, size))
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SEAD_ASSERT_MSG(false, "file write error");
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return bytes_written;
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}
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bool tryWrite(u32* bytesWritten, FileHandle* handle, const u8* inBuffer, u32 bytesToWrite);
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bool seek(FileHandle* handle, s32 offset, SeekOrigin origin)
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{
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if (!trySeek(handle, offset, origin))
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{
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SEAD_ASSERT_MSG(false, "file seek error");
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return false;
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}
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return true;
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}
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bool trySeek(FileHandle* handle, s32 offset, SeekOrigin origin);
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u32 getCurrentSeekPos(FileHandle* handle)
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{
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u32 seek_pos = 0;
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if (!tryGetCurrentSeekPos(&seek_pos, handle))
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SEAD_ASSERT_MSG(false, "tryGetCurrentSeekPos error");
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return seek_pos;
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}
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bool tryGetCurrentSeekPos(u32* seekPos, FileHandle* handle);
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u32 getFileSize(const SafeString& path)
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{
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u32 file_size = 0;
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if (!tryGetFileSize(&file_size, path))
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SEAD_ASSERT_MSG(false, "tryGetFileSize error");
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return file_size;
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}
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bool tryGetFileSize(u32* fileSize, const SafeString& path);
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u32 getFileSize(FileHandle* handle)
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{
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u32 file_size = 0;
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if (!tryGetFileSize(&file_size, handle))
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SEAD_ASSERT_MSG(false, "tryGetFileSize error");
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return file_size;
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}
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bool tryGetFileSize(u32* size, FileHandle* handle);
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bool isExistFile(const SafeString& path)
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{
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bool exists = false;
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if (!tryIsExistFile(&exists, path))
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SEAD_ASSERT_MSG(false, "tryIsExistFile error");
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return exists;
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}
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bool tryIsExistFile(bool* exists, const SafeString& path);
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bool isExistDirectory(const SafeString& path)
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{
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bool exists = false;
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if (!tryIsExistDirectory(&exists, path))
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SEAD_ASSERT_MSG(false, "isExistDirectory failed");
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return exists;
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}
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bool tryIsExistDirectory(bool* exists, const SafeString& path);
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FileDevice* openDirectory(DirectoryHandle* handle, const SafeString& path)
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{
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auto* device = tryOpenDirectory(handle, path);
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if (!device)
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{
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SEAD_ASSERT_MSG(false, "directory open error");
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return nullptr;
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}
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return device;
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}
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FileDevice* tryOpenDirectory(DirectoryHandle* handle, const SafeString& path);
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bool closeDirectory(DirectoryHandle* handle)
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{
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if (!tryCloseDirectory(handle))
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{
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SEAD_ASSERT_MSG(false, "directory close error");
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return false;
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}
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return true;
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}
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bool tryCloseDirectory(DirectoryHandle* handle);
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u32 readDirectory(DirectoryHandle* handle, DirectoryEntry* entries, u32 num_entries)
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{
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u32 entries_read = 0;
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if (!tryReadDirectory(&entries_read, handle, entries, num_entries))
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SEAD_ASSERT_MSG(false, "directory read error");
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return entries_read;
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}
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bool tryReadDirectory(u32* entriesRead, DirectoryHandle* handle, DirectoryEntry* entries,
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u32 entriesToRead);
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bool makeDirectory(const SafeString& path, u32 x)
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{
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if (!tryMakeDirectory(path, x))
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{
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SEAD_ASSERT_MSG(false, "directory make error");
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return false;
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}
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return true;
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}
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bool tryMakeDirectory(const SafeString& path, u32);
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bool makeDirectoryWithParent(const SafeString& path, u32 x)
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{
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if (!tryMakeDirectoryWithParent(path, x))
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{
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SEAD_ASSERT_MSG(false, "directory make with parent error");
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return false;
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}
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return true;
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}
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bool tryMakeDirectoryWithParent(const SafeString& path, u32);
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s32 getLastRawError() const;
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virtual void traceFilePath(const SafeString& path) const;
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virtual void traceDirectoryPath(const SafeString& path) const;
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virtual void resolveFilePath(BufferedSafeString* out, const SafeString& path) const;
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virtual void resolveDirectoryPath(BufferedSafeString* out, const SafeString& path) const;
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virtual bool isMatchDevice_(const HandleBase* handle) const;
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#ifdef SWITCH
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static const s32 cBufferMinAlignment = 0x20;
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#else
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static const s32 cBufferMinAlignment = 0x40;
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#endif
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protected:
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virtual bool doIsAvailable_() const = 0;
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virtual u8* doLoad_(LoadArg& arg);
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virtual bool doSave_(SaveArg& arg);
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virtual FileDevice* doOpen_(FileHandle* handle, const SafeString& path, FileOpenFlag flag) = 0;
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virtual bool doClose_(FileHandle* handle) = 0;
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virtual bool doFlush_(FileHandle* handle) = 0;
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virtual bool doRemove_(const SafeString& str) = 0;
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virtual bool doRead_(u32* bytesRead, FileHandle* handle, u8* outBuffer, u32 bytesToRead) = 0;
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virtual bool doWrite_(u32* bytesWritten, FileHandle* handle, const u8* inBuffer,
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u32 bytesToWrite) = 0;
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virtual bool doSeek_(FileHandle* handle, s32 offset, SeekOrigin origin) = 0;
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virtual bool doGetCurrentSeekPos_(u32* seekPos, FileHandle* handle) = 0;
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virtual bool doGetFileSize_(u32* fileSize, const SafeString& path) = 0;
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virtual bool doGetFileSize_(u32* fileSize, FileHandle* handle) = 0;
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virtual bool doIsExistFile_(bool* exists, const SafeString& path) = 0;
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virtual bool doIsExistDirectory_(bool* exists, const SafeString& path) = 0;
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virtual FileDevice* doOpenDirectory_(DirectoryHandle* handle, const SafeString& path) = 0;
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virtual bool doCloseDirectory_(DirectoryHandle* handle) = 0;
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virtual bool doReadDirectory_(u32* entriesRead, DirectoryHandle* handle,
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DirectoryEntry* entries, u32 entriesToRead) = 0;
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virtual bool doMakeDirectory_(const SafeString& path, u32) = 0;
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virtual s32 doGetLastRawError_() const = 0;
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virtual void doTracePath_(const SafeString& path) const;
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virtual void doResolvePath_(BufferedSafeString* out, const SafeString& path) const;
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void setFileHandleDivSize_(FileHandle* handle, u32 divSize) const;
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void setHandleBaseFileDevice_(HandleBase* handle, FileDevice* device) const;
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void setHandleBaseOriginalFileDevice_(HandleBase* handle, FileDevice* device) const;
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HandleBuffer& getHandleBaseHandleBuffer_(HandleBase* handle) const;
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FixedSafeString<32> mDriveName;
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bool mPermission;
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};
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class FileHandle : public HandleBase
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{
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public:
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FileHandle() : HandleBase(), mDivSize(0) {}
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virtual ~FileHandle()
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{
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FileDevice* _device = mOriginalDevice;
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if (_device != NULL)
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_device->tryClose(this);
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}
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bool close();
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bool tryClose();
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bool flush();
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bool tryFlush();
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u32 read(u8* outBuffer, u32 bytesToRead);
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bool tryRead(u32* actual_size, u8* data, u32 size);
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u32 write(const u8* data, u32 size);
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bool tryWrite(u32* actual_size, const u8* data, u32 size);
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bool seek(s32 offset, FileDevice::SeekOrigin origin);
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bool trySeek(s32 offset, FileDevice::SeekOrigin origin);
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u32 getCurrentSeekPos();
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bool tryGetCurrentSeekPos(u32* pos);
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u32 getFileSize();
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bool tryGetFileSize(u32* size);
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u32 getDivSize() const { return mDivSize; }
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protected:
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friend class FileDevice;
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s32 mDivSize;
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};
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class DirectoryHandle : public HandleBase
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{
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public:
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DirectoryHandle() : HandleBase() {}
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virtual ~DirectoryHandle()
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{
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FileDevice* _device = mOriginalDevice;
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if (_device != NULL)
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_device->tryCloseDirectory(this);
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}
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bool close();
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bool tryClose();
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u32 read(DirectoryEntry* entries, u32 count);
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bool tryRead(u32* actual_count, DirectoryEntry* entries, u32 count);
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};
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struct DirectoryEntry
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{
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DirectoryEntry() : name(), is_directory(false) {}
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FixedSafeString<256> name;
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bool is_directory;
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};
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} // namespace sead
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#endif // SEAD_FILEDEVICE_H_
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