SuperMarioOdysseyOnline/include/nn/vfx/System.h

27 lines
448 B
C++

/**
* @file System.h
* @brief VFX system implementation.
*/
#pragma once
#include "Config.h"
#include "Heap.h"
// this class is massive
namespace nn
{
namespace vfx
{
class System
{
public:
System(nn::vfx::Config const &);
virtual ~System();
virtual void Initialize(nn::vfx::Heap *,nn::vfx::Heap *, nn::vfx::Config const &);
u8 _0[0x1700];
};
};
};