SuperMarioOdysseyOnline/include/nn/util/Float2.h

22 lines
306 B
C++

/**
* @file Float2.h
* @brief Some odd float implementation that I don't understand yet...
*/
#pragma once
#include "types.h"
namespace nn
{
namespace util
{
struct Float2
{
u64 _0;
u64 _8;
u64 _10;
u64 _18;
};
};
};