SuperMarioOdysseyOnline/include/nn/g3d/ResLightAnim.h

15 lines
208 B
C++

#pragma once
#include "BindFuncTable.h"
namespace nn
{
namespace g3d
{
class ResLightAnim
{
public:
s32 Bind(nn::g3d::BindFuncTable const &);
};
};
};