SuperMarioOdysseyOnline/include/nn/g3d/BindFuncTable.h

18 lines
234 B
C++

#pragma once
#include "types.h"
namespace nn
{
namespace g3d
{
struct BindFuncTable
{
u64 _0;
u32 _8;
u32 _C;
u64 _10;
u64 _18;
};
};
};