mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-11-22 11:15:15 +00:00
42 lines
No EOL
1.5 KiB
C++
42 lines
No EOL
1.5 KiB
C++
#pragma once
|
|
|
|
#include <math/seadVector.h>
|
|
|
|
#include "al/LiveActor/LiveActor.h"
|
|
#include "al/camera/CameraDirector.h"
|
|
#include "al/camera/CameraTicket.h"
|
|
#include "al/camera/CameraTargetBase.h"
|
|
#include "al/scene/Scene.h"
|
|
|
|
namespace al {
|
|
|
|
struct SceneCameraInfo;
|
|
struct PauseCameraCtrl;
|
|
struct CameraPoseInfo;
|
|
|
|
sead::Vector3f* getCameraUp(al::IUseCamera const*, int);
|
|
|
|
void requestStopCameraVerticalAbsorb(al::IUseCamera *);
|
|
|
|
bool isActiveCamera(al::CameraTicket const*);
|
|
bool isActiveCameraTarget(al::CameraTargetBase const*);
|
|
bool isActiveCameraSubTarget(al::CameraSubTargetBase const*);
|
|
bool isActiveCameraInterpole(al::IUseCamera const*,int);
|
|
bool isActiveCameraInterpole(al::SceneCameraInfo const*, int);
|
|
|
|
void startCamera(al::IUseCamera const*,al::CameraTicket *,int priority);
|
|
void startCameraSub(al::IUseCamera const*,al::CameraTicket *,int priority);
|
|
void startCameraShakeByAction(al::LiveActor const*,char const*,char const*,int,int);
|
|
void startCameraShakeByHitReaction(al::IUseCamera const*,char const*,char const*,char const*,int,int);
|
|
void startCameraInterpole(al::IUseCamera const*,int,int);
|
|
void restartCameraByDeathPlayer(al::Scene *);
|
|
void startCameraSnapShotMode(al::Scene *,bool);
|
|
void startCameraPause(al::PauseCameraCtrl*);
|
|
|
|
void endCamera(al::IUseCamera const*,al::CameraTicket *,int,bool);
|
|
void endCameraWithNextCameraPose(al::IUseCamera const*,al::CameraTicket *,al::CameraPoseInfo const*,int);
|
|
void endCameraSub(al::IUseCamera const*,al::CameraTicket *,int);
|
|
void endCameraSnapShotMode(al::Scene *);
|
|
void endCameraPause(al::PauseCameraCtrl *);
|
|
|
|
} |