mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-12-01 07:33:07 +00:00
43 lines
1.7 KiB
C++
43 lines
1.7 KiB
C++
#pragma once
|
|
|
|
#include "al/LiveActor/LiveActor.h"
|
|
|
|
namespace al
|
|
{
|
|
class DemoActor : public LiveActor {
|
|
public:
|
|
DemoActor(const char* name);
|
|
virtual void paddingFunc();
|
|
virtual void init(ActorInitInfo const &);
|
|
virtual void control(void);
|
|
virtual void initDemoActor(al::ActorInitInfo const&, al::ActorInitInfo const&,
|
|
sead::Matrix34f const*, bool);
|
|
virtual void initDemoActorSerial(al::ActorInitInfo const&, al::ActorInitInfo const&,
|
|
sead::Matrix34f const*);
|
|
virtual void initAfterCreateFromFactory(al::ActorInitInfo const&, al::ActorInitInfo const&,
|
|
sead::Matrix34f const*, bool);
|
|
virtual void startAction(int);
|
|
virtual void resetDynamics(void);
|
|
|
|
bool isExistAction(int) const;
|
|
const char* getDemoActionName(int) const;
|
|
void startActionByName(const char*);
|
|
void hideModelBySwitch(void);
|
|
void showModelBySwitch(void);
|
|
void endDemo(void);
|
|
|
|
void exeDelay(void);
|
|
void exeAction(void);
|
|
|
|
struct DemoActionList *mActList = nullptr; // 0x108
|
|
sead::Matrix34f mPoseMtx = sead::Matrix34f::ident; // 0x110 (size 0x30)
|
|
int mActDelay = 0; // 0x140
|
|
int mActionIndex = 0; // 0x144
|
|
int mSubActorNum = 0xFFFFFFFF; // 0x148
|
|
int mShowModelStartFrame = 0xFFFFFFFF; // 0x14C
|
|
int mShowModelEndFrame = 0; // 0x150
|
|
bool unkBool1 = false;
|
|
bool unkBool2 = false;
|
|
struct JointSpringControllerHolder *mJointControllerHolder = nullptr; // 0x158
|
|
};
|
|
} // namespace al
|