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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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132 lines
8.9 KiB
C++
132 lines
8.9 KiB
C++
#ifndef SEAD_DISPOSER_H_
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#define SEAD_DISPOSER_H_
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#include <basis/seadNew.h>
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#include <basis/seadRawPrint.h>
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#include <basis/seadTypes.h>
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#include <container/seadListImpl.h>
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namespace sead
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{
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class Heap;
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class IDisposer
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{
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public:
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enum class HeapNullOption
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{
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// disposer_heap must not be nullptr for this option.
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AlwaysUseSpecifiedHeap = 0,
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UseSpecifiedOrContainHeap = 1,
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DoNotAppendDisposerIfNoHeapSpecified = 2,
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UseSpecifiedOrCurrentHeap = 3,
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};
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IDisposer();
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explicit IDisposer(Heap* disposer_heap,
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HeapNullOption option = HeapNullOption::UseSpecifiedOrCurrentHeap);
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virtual ~IDisposer();
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static u32 getListNodeOffset() { return offsetof(IDisposer, mListNode); }
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protected:
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Heap* getDisposerHeap_() const { return mDisposerHeap; }
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private:
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friend class Heap;
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Heap* mDisposerHeap;
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ListNode mListNode;
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};
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} // namespace sead
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#define SEAD_INSTANCE(CLASS) (CLASS::instance())
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#define SEAD_SINGLETON_DISPOSER(CLASS) \
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public: \
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class SingletonDisposer_ : public sead::IDisposer \
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{ \
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public: \
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using sead::IDisposer::IDisposer; \
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virtual ~SingletonDisposer_(); \
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\
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static SingletonDisposer_* sStaticDisposer; \
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}; \
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\
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static CLASS* instance() { return sInstance; } \
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static CLASS* createInstance(sead::Heap* heap); \
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static void deleteInstance(); \
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\
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CLASS(const CLASS&) = delete; \
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CLASS& operator=(const CLASS&) = delete; \
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CLASS(CLASS&&) = delete; \
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CLASS& operator=(CLASS&&) = delete; \
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\
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protected: \
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static CLASS* sInstance; \
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\
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friend class SingletonDisposer_; \
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\
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/* FIXME: this should just use std::aligned_storage_t with a proper alignment value. */ \
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u32 mSingletonDisposerBuf_[sizeof(SingletonDisposer_) / sizeof(u32)];
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#define SEAD_CREATE_SINGLETON_INSTANCE(CLASS) \
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CLASS* CLASS::createInstance(sead::Heap* heap) \
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{ \
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if (!sInstance) \
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{ \
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auto* buffer = new (heap, alignof(CLASS)) u8[sizeof(CLASS)]; \
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SEAD_ASSERT_MSG(!SingletonDisposer_::sStaticDisposer, "Create Singleton Twice (%s).", \
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#CLASS); \
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auto* disposer_buffer = buffer + offsetof(CLASS, mSingletonDisposerBuf_); \
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\
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/* FIXME: do this after creating the instance to ensure the disposer is not clobbered \
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* by CLASS's constructor */ \
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SingletonDisposer_::sStaticDisposer = new (disposer_buffer) SingletonDisposer_(heap); \
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/* Note: When compiling as C++03 (or a newer standard), this must not be `new CLASS()` \
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* as that will value initialize (C++17 [dcl.init]/11), which eventually leads to zero \
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* initialisation when CLASS has no user-provided constructor (C++17 [dcl.init]/8). \
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* This is dangerous because the singleton disposer would get clobbered. \
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*/ \
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sInstance = new (buffer) CLASS; \
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} \
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else \
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{ \
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SEAD_ASSERT_MSG(false, "Create Singleton Twice (%s) : addr %p", #CLASS, sInstance); \
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} \
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\
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return CLASS::sInstance; \
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}
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#define SEAD_DELETE_SINGLETON_INSTANCE(CLASS) \
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void CLASS::deleteInstance() \
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{ \
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SingletonDisposer_* staticDisposer = SingletonDisposer_::sStaticDisposer; \
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if (SingletonDisposer_::sStaticDisposer != NULL) \
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{ \
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SingletonDisposer_::sStaticDisposer = NULL; \
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staticDisposer->~SingletonDisposer_(); \
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\
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delete sInstance; \
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\
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sInstance = NULL; \
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} \
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}
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#define SEAD_SINGLETON_DISPOSER_IMPL(CLASS) \
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CLASS::SingletonDisposer_::~SingletonDisposer_() \
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{ \
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if (this == sStaticDisposer) \
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{ \
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sStaticDisposer = nullptr; \
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CLASS::sInstance->~CLASS(); \
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CLASS::sInstance = nullptr; \
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} \
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} \
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SEAD_CREATE_SINGLETON_INSTANCE(CLASS) \
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SEAD_DELETE_SINGLETON_INSTANCE(CLASS) \
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CLASS* CLASS::sInstance = NULL; \
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CLASS::SingletonDisposer_* CLASS::SingletonDisposer_::sStaticDisposer = NULL;
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#endif // SEAD_DISPOSER_H_
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